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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_ClawedStone8 | ||||||||
| 19 | 18 | 4 | +1 | 95, better than 96% at Level 6 | 1.09, better than 76% at Level 6 | |||
| 20 | 18 | 3 | +2 | 95, better than 95% at Level 8 | 1.05, better than 60% at Level 8 | |||
| 13 | 18 | 6 | -5 | 68, better than 13% at Level 4 | 0.74, better than 4% at Level 4 | |||
| KaRToFeLiXo–Steam profile of KaRToFeLiXo (opens in a new tab) | 7 | 17 | 4 | -10 | 66 | 0.49 | ||
| Thom0506–Steam profile of Thom0506 (opens in a new tab) | 6 | 17 | 3 | -11 | 37 | 0.42 | ||
| team_Mighty4113 | ||||||||
| 22 | 13 | 6 | +9 | 123, better than 99% at Level 6 | 1.52, better than 99% at Level 6 | |||
| 21 | 15 | 5 | +6 | 95, better than 96% at Level 5 | 1.35, better than 99% at Level 5 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_ClawedStone8 | |||
| 135, better than 82% at Level 6 | 1, better than 20% at Level 6 | 1 | |
| 0, better than 1% at Level 8 | 0 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 11 |
| 5 |
| +4 |
| 67, better than 29% at Level 2 |
| 1.21, better than 99% at Level 2 |
| 13 | 11 | 5 | +2 | 61, better than 19% at Level 2 | 1.04, better than 91% at Level 2 |
| 17 | 15 | 7 | +2 | 93, better than 94% at Level 6 | 0.99, better than 44% at Level 6 |
| 0 |
| 89, better than 70% at Level 4 | 11, better than 91% at Level 4 | 11 |
| KaRToFeLiXo–Steam profile of KaRToFeLiXo (opens in a new tab) | 130 | 3 | 2 |
|---|
| Thom0506–Steam profile of Thom0506 (opens in a new tab) | 0 | 3 | 5 |
|---|
| team_Mighty4113 | |||
|---|---|---|---|
| 328, better than 99% at Level 6 | 7, better than 62% at Level 6 | 10 | |
| 5, better than 17% at Level 5 | 0, better than 1% at Level 5 | 0 | |
| 130, better than 89% at Level 2 | 0, better than 1% at Level 2 | 2 | |
| 27, better than 37% at Level 2 | 4, better than 57% at Level 2 | 4 | |
| 1, better than 11% at Level 6 | 0, better than 1% at Level 6 | 0 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.