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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Lapasionnn13 | ||||||||
| 25 | 14 | 7 | +11 | 109, better than 99% at Level 9 | 1.58, better than 99% at Level 9 | |||
| 25 | 16 | 12 | +9 | 124, better than 99% at Level 9 | 1.41, better than 98% at Level 9 | |||
| 17 | 16 | 2 | +1 | 67, better than 4% at Level 9 | 1.22, better than 91% at Level 9 | |||
| 13 | 13 | 5 | 0 | 64, better than 2% at Level 9 | 0.88, better than 10% at Level 9 | |||
| 10 | 16 | 7 | -6 | 58, better than 1% at Level 10 | 0.71, better than 1% at Level 10 | |||
| team_mdn66610 | ||||||||
| 26 | 18 | 4 | +8 | 128, better than 99% at Level 9 | 1.68, better than 99% at Level 9 | |||
| 17 | 15 | 5 | +2 | 81, better than 51% at Level 8 | 1.03, better than 49% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Lapasionnn13 | |||
| 113, better than 54% at Level 9 | 10, better than 71% at Level 9 | 11 | |
| 51, better than 22% at Level 9 | 18 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 21 |
| 2 |
| -7 |
| 67, better than 1% at Level 10 |
| 0.71, better than 1% at Level 10 |
| 9 | 17 | 3 | -8 | 50, better than 1% at Level 9 | 0.54, better than 1% at Level 9 |
| 7 | 19 | 1 | -12 | 30, better than 1% at Level 9 | 0.42, better than 1% at Level 9 |
| 22 |
| 16, better than 11% at Level 9 | 2, better than 17% at Level 9 | 5 |
| 28, better than 14% at Level 9 | 7, better than 50% at Level 9 | 8 |
| 187, better than 85% at Level 10 | 1, better than 11% at Level 10 | 2 |
| team_mdn66610 | |||
|---|---|---|---|
| 0, better than 1% at Level 9 | 0, better than 1% at Level 9 | 1 | |
| 72, better than 36% at Level 8 | 10, better than 74% at Level 8 | 12 | |
| 12, better than 8% at Level 10 | 5, better than 32% at Level 10 | 14 | |
| 7, better than 7% at Level 9 | 9, better than 64% at Level 9 | 11 | |
| 29, better than 14% at Level 9 | 5, better than 35% at Level 9 | 8 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.