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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_DexterViil7 | ||||||||
| 20 | 18 | 3 | +2 | 105, better than 98% at Level 8 | 1.21, better than 90% at Level 8 | |||
| 18 | 15 | 6 | +3 | 87, better than 80% at Level 9 | 1.13, better than 77% at Level 9 | |||
| 16 | 15 | 8 | +1 | 99, better than 96% at Level 7 | 1.02, better than 52% at Level 7 | |||
| 15 | 16 | 6 | -1 | 88, better than 81% at Level 8 | 0.96, better than 34% at Level 8 | |||
| 6 | 17 | 3 | -11 | 24, better than 1% at Level 8 | 0.37, better than 1% at Level 8 | |||
| team_PewienMalarz13 | ||||||||
| 20 | 13 | 2 | +7 | 81, better than 51% at Level 8 | 1.38, better than 98% at Level 8 | |||
| 20 | 16 | 7 | +4 | 98, better than 95% at Level 8 | 1.35, better than 97% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_DexterViil7 | |||
| 4, better than 9% at Level 8 | 4, better than 36% at Level 8 | 11 | |
| 75, better than 39% at Level 9 | 5 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 13 |
| 7 |
| +1 |
| 97, better than 96% at Level 7 |
| 1.02, better than 51% at Level 7 |
| 14 | 16 | 7 | -2 | 70, better than 7% at Level 7 | 0.89, better than 11% at Level 7 |
| 12 | 17 | 8 | -5 | 75, better than 22% at Level 10 | 0.80, better than 1% at Level 10 |
| 8 |
| 161, better than 91% at Level 7 | 12, better than 93% at Level 7 | 9 |
| 76, better than 44% at Level 8 | 1, better than 16% at Level 8 | 6 |
| 0, better than 1% at Level 8 | 4, better than 36% at Level 8 | 2 |
| team_PewienMalarz13 | |||
|---|---|---|---|
| 54, better than 31% at Level 8 | 8, better than 69% at Level 8 | 10 | |
| 92, better than 55% at Level 8 | 6, better than 53% at Level 8 | 11 | |
| 77, better than 50% at Level 7 | 0, better than 1% at Level 7 | 2 | |
| 48, better than 32% at Level 7 | 7, better than 65% at Level 7 | 7 | |
| 2, better than 6% at Level 10 | 1, better than 12% at Level 10 | 5 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.