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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_GR4F_TRAXULA17 | ||||||||
| 34 | 25 | 9 | +9 | 109, better than 98% at Level 9 | 1.22, better than 87% at Level 9 | |||
| 27 | 24 | 4 | +3 | 76, better than 26% at Level 10 | 1.08, better than 59% at Level 10 | |||
| 24 | 25 | 6 | -1 | 66, better than 4% at Level 9 | 0.94, better than 23% at Level 9 | |||
| 22 | 29 | 10 | -7 | 77, better than 38% at Level 8 | 0.86, better than 5% at Level 8 | |||
| 25 | 30 | 9 | -5 | 85, better than 64% at Level 9 | 0.78, better than 3% at Level 9 | |||
| team_mc_queen_19 | ||||||||
| 34 | 27 | 12 | +7 | 105, better than 98% at Level 10 | 1.24, better than 91% at Level 10 | |||
| 28 | 24 | 8 | +4 | 79, better than 31% at Level 9 | 1.07, better than 55% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_GR4F_TRAXULA17 | |||
| 33, better than 16% at Level 9 | 13, better than 70% at Level 9 | 21 | |
| 82, better than 27% at Level 10 | 7 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 28 |
| 27 |
| 11 |
| +1 |
| 83, better than 49% at Level 9 |
| 1.05, better than 49% at Level 9 |
| 26 | 28 | 7 | -2 | 71, better than 9% at Level 9 | 0.93, better than 21% at Level 9 |
| 17 | 28 | 10 | -11 | 56, better than 1% at Level 8 | 0.67, better than 1% at Level 8 |
| 7 |
| 222, better than 82% at Level 9 | 5, better than 31% at Level 9 | 10 |
| 80, better than 34% at Level 8 | 0, better than 1% at Level 8 | 0 |
| 72, better than 27% at Level 9 | 7, better than 40% at Level 9 | 19 |
| team_mc_queen_19 | |||
|---|---|---|---|
| 53, better than 19% at Level 10 | 17, better than 83% at Level 10 | 37 | |
| 220, better than 82% at Level 9 | 17, better than 85% at Level 9 | 14 | |
| 192, better than 73% at Level 9 | 10, better than 56% at Level 9 | 23 | |
| 64, better than 25% at Level 9 | 15, better than 78% at Level 9 | 22 | |
| 87, better than 36% at Level 8 | 2, better than 21% at Level 8 | 6 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.