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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_shulya119 | ||||||||
| 20 | 16 | 5 | +4 | 108, better than 98% at Level 7 | 1.25, better than 94% at Level 7 | |||
| 18 | 17 | 5 | +1 | 89, better than 84% at Level 8 | 0.92, better than 23% at Level 8 | |||
| 13 | 18 | 5 | -5 | 63, better than 1% at Level 8 | 0.77, better than 1% at Level 8 | |||
| 12 | 18 | 3 | -6 | 60, better than 1% at Level 8 | 0.68, better than 1% at Level 8 | |||
| 10 | 18 | 8 | -8 | 60, better than 1% at Level 8 | 0.55, better than 1% at Level 8 | |||
| team_ThePowerlife13 | ||||||||
| 23 | 13 | 5 | +10 | 111, better than 98% at Level 7 | 1.58, better than 98% at Level 7 | |||
| 20 | 15 | 5 | +5 | 83, better than 61% at Level 8 | 1.20, better than 90% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_shulya119 | |||
| 65, better than 38% at Level 7 | 4, better than 37% at Level 7 | 10 | |
| 155, better than 82% at Level 8 | 2, better than 20% at Level 8 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 14 |
| 6 |
| +2 |
| 91, better than 90% at Level 8 |
| 1.06, better than 66% at Level 8 |
| 13 | 14 | 5 | -1 | 71, better than 8% at Level 8 | 0.87, better than 8% at Level 8 |
| 14 | 17 | 5 | -3 | 65, better than 2% at Level 8 | 0.82, better than 4% at Level 8 |
| 15 |
| 56, better than 29% at Level 8 | 0, better than 1% at Level 8 | 0 |
| 10, better than 11% at Level 8 | 1, better than 15% at Level 8 | 2 |
| 5, better than 9% at Level 8 | 7, better than 56% at Level 8 | 16 |
| team_ThePowerlife13 | |||
|---|---|---|---|
| 262, better than 99% at Level 7 | 1, better than 18% at Level 7 | 2 | |
| 4, better than 8% at Level 8 | 2, better than 20% at Level 8 | 6 | |
| 96, better than 52% at Level 8 | 0, better than 1% at Level 8 | 2 | |
| 81, better than 43% at Level 8 | 0, better than 1% at Level 8 | 6 | |
| 0, better than 1% at Level 8 | 7, better than 56% at Level 8 | 11 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.