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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Grok_113 | ||||||||
| 17 | 5 | 1 | +12 | 105, better than 99% at Level 4 | 1.92, better than 99% at Level 4 | |||
| 13 | 10 | 3 | +3 | 84 | 1.23 | |||
| 12 | 10 | 4 | +2 | 89 | 1.10 | |||
| 11 | 10 | 5 | +1 | 83 | 1.00 | |||
| Eka7767Level 3Steam profile of Eka7767 (opens in a new tab) | 11 | 11 | 6 | 0 | 97, better than 98% at Level 3 | 0.87, better than 48% at Level 3 | ||
| team_Bo0ombast1c2 | ||||||||
| Tangle90Level 7Steam profile of Tangle90 (opens in a new tab) | 15 | 13 | 1 | +2 | 108, better than 98% at Level 7 | 1.18, better than 91% at Level 7 | ||
| 9 | 13 | 1 | -4 | 67, better than 41% at Level 2 | 0.69, better than 15% at Level 2 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Grok_113 | |||
| 126, better than 96% at Level 4 | 6, better than 83% at Level 4 | 10 | |
| 0 | 3 | 14 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 6 |
| 12 |
| 2 |
| -6 |
| 46 |
| 0.50 |
| 7 | 14 | 4 | -7 | 64 | 0.48 |
| Bo0ombast1cLevel 3Steam profile of Bo0ombast1c (opens in a new tab) | 6 | 13 | 1 | -7 | 59, better than 7% at Level 3 | 0.44, better than 1% at Level 3 |
|---|
| 55 |
| 2 |
| 2 |
| 45 | 5 | 8 |
| Eka7767Level 3Steam profile of Eka7767 (opens in a new tab) | 122, better than 96% at Level 3 | 9, better than 97% at Level 3 | 10 |
|---|
| team_Bo0ombast1c2 | |||
|---|---|---|---|
| Tangle90Level 7Steam profile of Tangle90 (opens in a new tab) | 180, better than 99% at Level 7 | 4, better than 51% at Level 7 | 3 |
| 1, better than 21% at Level 2 | 0, better than 1% at Level 2 | 0 | |
| abo5le–Steam profile of abo5le (opens in a new tab) | 0 | 0 | 2 |
| 0 | 0 | 1 | |
| Bo0ombast1cLevel 3Steam profile of Bo0ombast1c (opens in a new tab) | 136, better than 97% at Level 3 | 2, better than 50% at Level 3 | 2 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.