Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_flyhigh0416 | ||||||||
| 37 | 20 | 10 | +17 | 139, better than 99% at Level 6 | 1.82, better than 99% at Level 6 | |||
| 25 | 21 | 4 | +4 | 77, better than 30% at Level 6 | 1.15, better than 84% at Level 6 | |||
| 19 | 22 | 6 | -3 | 70, better than 9% at Level 6 | 0.90, better than 19% at Level 6 | |||
| 14 | 22 | 9 | -8 | 68, better than 6% at Level 6 | 0.70, better than 1% at Level 6 | |||
| 13 | 20 | 3 | -7 | 48, better than 1% at Level 5 | 0.69, better than 2% at Level 5 | |||
| team_s4cto13 | ||||||||
| 25 | 22 | 5 | +3 | 80, better than 68% at Level 4 | 1.12, better than 90% at Level 4 | |||
| 26 | 24 | 8 | +2 | 96, better than 97% at Level 6 | 1.03, better than 56% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_flyhigh0416 | |||
| 88, better than 43% at Level 6 | 13, better than 78% at Level 6 | 15 | |
| 198, better than 85% at Level 6 | 9 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 19 |
| 21 |
| 6 |
| -2 |
| 77, better than 34% at Level 9 |
| 0.87, better than 8% at Level 9 |
| 16 | 20 | 5 | -4 | 66, better than 5% at Level 6 | 0.81, better than 5% at Level 6 |
| 19 | 23 | 8 | -4 | 78, better than 59% at Level 4 | 0.80, better than 9% at Level 4 |
| 19 |
| 45, better than 25% at Level 6 | 7, better than 47% at Level 6 | 7 |
| 328, better than 99% at Level 6 | 11, better than 69% at Level 6 | 13 |
| 0, better than 1% at Level 5 | 7, better than 51% at Level 5 | 20 |
| team_s4cto13 | |||
|---|---|---|---|
| 0, better than 1% at Level 4 | 11, better than 77% at Level 4 | 8 | |
| 65, better than 33% at Level 6 | 2, better than 22% at Level 6 | 9 | |
| 104, better than 36% at Level 9 | 24, better than 97% at Level 9 | 26 | |
| 7, better than 13% at Level 6 | 5, better than 36% at Level 6 | 26 | |
| 125, better than 71% at Level 4 | 18, better than 95% at Level 4 | 15 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.