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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_godzilla6413 | ||||||||
| 29 | 18 | 4 | +11 | 113, better than 99% at Level 6 | 1.82, better than 99% at Level 6 | |||
| 26 | 14 | 1 | +12 | 101, better than 98% at Level 7 | 1.68, better than 99% at Level 7 | |||
| 14 | 18 | 5 | -4 | 65, better than 1% at Level 8 | 0.76, better than 1% at Level 8 | |||
| 12 | 17 | 8 | -5 | 67, better than 14% at Level 4 | 0.75, better than 6% at Level 4 | |||
| 4icil–Steam profile of 4icil (opens in a new tab) | 8 | 18 | 5 | -10 | 54 | 0.51 | ||
| team_desgam9111 | ||||||||
| 25 | 19 | 6 | +6 | 112, better than 99% at Level 7 | 1.45, better than 99% at Level 7 | |||
| Extazy1zxcLevel 6Steam profile of Extazy1zxc (opens in a new tab) | 21 | 14 | 5 | +7 | 90, better than 92% at Level 6 | 1.34, better than 98% at Level 6 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_godzilla6413 | |||
| 77, better than 56% at Level 6 | 4, better than 45% at Level 6 | 6 | |
| 65, better than 45% at Level 7 | 5 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 17 |
| 4 |
| -1 |
| 62, better than 14% at Level 3 |
| 0.94, better than 66% at Level 3 |
| 12 | 18 | 5 | -6 | 63, better than 3% at Level 6 | 0.74, better than 1% at Level 6 |
| 11 | 22 | 12 | -11 | 76 | 0.48 |
| 10 |
| 48, better than 31% at Level 8 | 1, better than 19% at Level 8 | 2 |
| 73, better than 63% at Level 4 | 2, better than 33% at Level 4 | 3 |
| 4icil–Steam profile of 4icil (opens in a new tab) | 77 | 4 | 15 |
|---|
| team_desgam9111 | |||
|---|---|---|---|
| 64, better than 44% at Level 7 | 0, better than 1% at Level 7 | 1 | |
| Extazy1zxcLevel 6Steam profile of Extazy1zxc (opens in a new tab) | 135, better than 85% at Level 6 | 5, better than 53% at Level 6 | 8 |
| 15, better than 28% at Level 3 | 0, better than 1% at Level 3 | 1 | |
| 0, better than 1% at Level 6 | 2, better than 30% at Level 6 | 5 | |
| 103 | 3 | 4 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.