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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_IMAGNIUS13 | ||||||||
| 19 | 16 | 3 | +3 | 83, better than 94% at Level 2 | 1.10, better than 95% at Level 2 | |||
| 17 | 16 | 7 | +1 | 96, better than 99% at Level 2 | 1.08, better than 94% at Level 2 | |||
| 17 | 17 | 0 | 0 | 81, better than 89% at Level 2 | 0.94, better than 70% at Level 2 | |||
| 14 | 18 | 7 | -4 | 77, better than 77% at Level 2 | 0.81, better than 41% at Level 2 | |||
| TorN0sLevel 2Steam profile of TorN0s (opens in a new tab) | 12 | 16 | 3 | -4 | 68, better than 31% at Level 2 | 0.71, better than 17% at Level 2 | ||
| team_UgIyToxickid9 | ||||||||
| 26 | 14 | 4 | +12 | 105, better than 99% at Level 3 | 1.63, better than 99% at Level 3 | |||
| 19 | 16 | 4 | +3 | 89 | 1.18 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_IMAGNIUS13 | |||
| 6, better than 25% at Level 2 | 5, better than 64% at Level 2 | 12 | |
| 275, better than 99% at Level 2 | 4, better than 57% at Level 2 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 18 |
| 15 |
| 4 |
| +3 |
| 99, better than 99% at Level 2 |
| 1.13, better than 96% at Level 2 |
| 8 | 17 | 9 | -9 | 65, better than 17% at Level 3 | 0.60, better than 3% at Level 3 |
| 11 | 18 | 5 | -7 | 54, better than 11% at Level 2 | 0.59, better than 5% at Level 2 |
| 12 |
| 53, better than 51% at Level 2 | 4, better than 57% at Level 2 | 3 |
| 87, better than 70% at Level 2 | 9, better than 87% at Level 2 | 8 |
| TorN0sLevel 2Steam profile of TorN0s (opens in a new tab) | 0, better than 1% at Level 2 | 3, better than 49% at Level 2 | 4 |
|---|
| team_UgIyToxickid9 | |||
|---|---|---|---|
| 130, better than 85% at Level 3 | 5, better than 66% at Level 3 | 11 | |
| 74 | 1 | 2 | |
| 194, better than 97% at Level 2 | 0, better than 1% at Level 2 | 0 | |
| 30, better than 34% at Level 3 | 10, better than 92% at Level 3 | 10 | |
| 0, better than 1% at Level 2 | 2, better than 41% at Level 2 | 2 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.