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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_B-MARTINAJ13 | ||||||||
| 19 | 10 | 4 | +9 | 109, better than 99% at Level 6 | 1.50, better than 99% at Level 6 | |||
| 17 | 10 | 7 | +7 | 99, better than 97% at Level 8 | 1.44, better than 99% at Level 8 | |||
| 16 | 12 | 4 | +4 | 89, better than 86% at Level 6 | 1.31, better than 97% at Level 6 | |||
| 15 | 12 | 7 | +3 | 93, better than 94% at Level 6 | 1.19, better than 91% at Level 6 | |||
| 13 | 12 | 3 | +1 | 72, better than 35% at Level 3 | 1.07, better than 89% at Level 3 | |||
| team_SwAmP255 | ||||||||
| 16 | 17 | 3 | -1 | 91, better than 92% at Level 6 | 1.01, better than 50% at Level 6 | |||
| 10 | 16 | 5 | -6 | 67, better than 8% at Level 5 | 0.68, better than 2% at Level 5 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_B-MARTINAJ13 | |||
| 3, better than 12% at Level 6 | 7, better than 70% at Level 6 | 8 | |
| 46, better than 28% at Level 8 | 7 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 11 |
| 17 |
| 3 |
| -6 |
| 77, better than 30% at Level 7 |
| 0.65, better than 1% at Level 7 |
| 10 | 16 | 3 | -6 | 73, better than 19% at Level 5 | 0.62, better than 1% at Level 5 |
| 8 | 15 | 5 | -7 | 59, better than 2% at Level 5 | 0.60, better than 1% at Level 5 |
| 11 |
| 6, better than 14% at Level 6 | 3, better than 36% at Level 6 | 3 |
| 51, better than 40% at Level 6 | 1, better than 21% at Level 6 | 4 |
| 0, better than 1% at Level 3 | 2, better than 47% at Level 3 | 8 |
| team_SwAmP255 | |||
|---|---|---|---|
| 211, better than 99% at Level 6 | 3, better than 36% at Level 6 | 5 | |
| 64, better than 54% at Level 5 | 8, better than 80% at Level 5 | 11 | |
| TeTeSeLevel 7Steam profile of TeTeSe (opens in a new tab) | 216, better than 99% at Level 7 | 6, better than 58% at Level 7 | 6 |
| 221, better than 99% at Level 5 | 2, better than 31% at Level 5 | 7 | |
| 156, better than 96% at Level 5 | 4, better than 48% at Level 5 | 3 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.