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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_atentati7 | ||||||||
| 18 | 17 | 2 | +1 | 88 | 1.16 | |||
| 16 | 15 | 6 | +1 | 98, better than 98% at Level 3 | 1.08, better than 90% at Level 3 | |||
| 13 | 16 | 4 | -3 | 65 | 0.79 | |||
| 13 | 18 | 9 | -5 | 78, better than 87% at Level 1 | 0.74, better than 43% at Level 1 | |||
| 7 | 18 | 6 | -11 | 55, better than 11% at Level 2 | 0.40, better than 1% at Level 2 | |||
| team_DITIIIIIIIII13 | ||||||||
| 28 | 14 | 8 | +14 | 150 | 2.05 | |||
| dardanix–Steam profile of dardanix (opens in a new tab) | 21 | 14 | 5 | +7 | 110 | 1.33 | ||
| 15 | 12 | 6 | +3 | 84 | ||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_atentati7 | |||
| 0 | 3 | 3 | |
| 86, better than 70% at Level 3 | 9, better than 91% at Level 3 | 8 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 1.07 |
| 13 | 14 | 4 | -1 | 60, better than 10% at Level 3 | 0.93, better than 58% at Level 3 |
| polaku007Level 3Steam profile of polaku007 (opens in a new tab) | 5 | 13 | 5 | -8 | 43, better than 1% at Level 3 | 0.50, better than 1% at Level 3 |
|---|
| 70 |
| 0 |
| 0 |
| 162, better than 97% at Level 1 | 3, better than 53% at Level 1 | 3 |
| 0, better than 1% at Level 2 | 5, better than 68% at Level 2 | 7 |
| team_DITIIIIIIIII13 | |||
|---|---|---|---|
| 260 | 4 | 3 | |
| dardanix–Steam profile of dardanix (opens in a new tab) | 126 | 3 | 2 |
| 43 | 0 | 0 | |
| 35, better than 39% at Level 3 | 0, better than 1% at Level 3 | 0 | |
| polaku007Level 3Steam profile of polaku007 (opens in a new tab) | 43, better than 44% at Level 3 | 4, better than 62% at Level 3 | 7 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.