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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_den4ik16639 | ||||||||
| 19 | 13 | 0 | +6 | 84, better than 89% at Level 3 | 1.21, better than 96% at Level 3 | |||
| 18 | 16 | 5 | +2 | 98, better than 97% at Level 5 | 1.12, better than 90% at Level 5 | |||
| 15 | 19 | 6 | -4 | 78, better than 70% at Level 3 | 0.79, better than 17% at Level 3 | |||
| 13 | 16 | 3 | -3 | 69, better than 36% at Level 2 | 0.77, better than 30% at Level 2 | |||
| 9 | 19 | 5 | -10 | 49, better than 4% at Level 2 | 0.51, better than 1% at Level 2 | |||
| team_Inmind14113 | ||||||||
| TomoriChiaki–Steam profile of TomoriChiaki (opens in a new tab) | 22 | 12 | 4 | +10 | 97 | 1.52 | ||
| 19 | 12 | 8 | +7 | 84, better than 95% at Level 2 | 1.36, better than 99% at Level 2 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_den4ik16639 | |||
| 103, better than 75% at Level 3 | 8, better than 84% at Level 3 | 12 | |
| 152, better than 88% at Level 5 | 0 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 18 |
| 14 |
| 3 |
| +4 |
| 79, better than 89% at Level 1 |
| 1.14, better than 98% at Level 1 |
| 13 | 16 | 8 | -3 | 68, better than 22% at Level 3 | 0.80, better than 18% at Level 3 |
| 11 | 21 | 7 | -10 | 69, better than 18% at Level 4 | 0.61, better than 1% at Level 4 |
| 0 |
| 95, better than 71% at Level 3 | 12, better than 96% at Level 3 | 11 |
| 50, better than 49% at Level 2 | 18, better than 99% at Level 2 | 20 |
| 0, better than 1% at Level 2 | 0, better than 1% at Level 2 | 0 |
| team_Inmind14113 | |||
|---|---|---|---|
| TomoriChiaki–Steam profile of TomoriChiaki (opens in a new tab) | 53 | 8 | 10 |
| 195, better than 97% at Level 2 | 9, better than 87% at Level 2 | 7 | |
| 89, better than 76% at Level 1 | 5, better than 66% at Level 1 | 5 | |
| 131, better than 86% at Level 3 | 21, better than 99% at Level 3 | 19 | |
| 28, better than 34% at Level 4 | 14, better than 97% at Level 4 | 15 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.