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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_AISTELO13 | ||||||||
| 27 | 11 | 3 | +16 | 110 | 1.74 | |||
| 15 | 10 | 0 | +5 | 69, better than 13% at Level 5 | 1.14, better than 88% at Level 5 | |||
| 15 | 10 | 5 | +5 | 76, better than 41% at Level 4 | 1.08, better than 83% at Level 4 | |||
| 14 | 16 | 8 | -2 | 83, better than 61% at Level 7 | 0.89, better than 10% at Level 7 | |||
| 13 | 20 | 7 | -7 | 87, better than 86% at Level 5 | 0.69, better than 1% at Level 5 | |||
| team_Nino-Nakano-8 | ||||||||
| 20 | 16 | 6 | +4 | 108 | 1.46 | |||
| 17 | 17 | 4 | 0 | 87, better than 81% at Level 6 | 1.03, better than 56% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_AISTELO13 | |||
| 32 | 0 | 3 | |
| 9, better than 19% at Level 5 | 7, better than 69% at Level 5 | 12 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 18 |
| 1 |
| -3 |
| 64, better than 1% at Level 7 |
| 0.88, better than 8% at Level 7 |
| Tojtekk1Level 3Steam profile of Tojtekk1 (opens in a new tab) | 10 | 14 | 5 | -4 | 66, better than 26% at Level 3 | 0.75, better than 16% at Level 3 |
|---|
| 5 | 19 | 5 | -14 | 42 | 0.28 |
| 85, better than 68% at Level 4 |
| 4, better than 52% at Level 4 |
| 12 |
| 167, better than 90% at Level 7 | 4, better than 38% at Level 7 | 6 |
| 210, better than 98% at Level 5 | 2, better than 30% at Level 5 | 4 |
| team_Nino-Nakano-8 | |||
|---|---|---|---|
| 96 | 4 | 4 | |
| 7, better than 15% at Level 6 | 2, better than 27% at Level 6 | 5 | |
| 0, better than 1% at Level 7 | 0, better than 1% at Level 7 | 2 | |
| Tojtekk1Level 3Steam profile of Tojtekk1 (opens in a new tab) | 60, better than 53% at Level 3 | 0, better than 1% at Level 3 | 1 |
| 0 | 0 | 1 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.