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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_hhedashi13 | ||||||||
| 30 | 12 | 5 | +18 | 136, better than 99% at Level 10 | 2.14, better than 99% at Level 10 | |||
| 15 | 12 | 2 | +3 | 71, better than 14% at Level 5 | 0.99, better than 52% at Level 5 | |||
| 16 | 18 | 4 | -2 | 84, better than 63% at Level 8 | 0.94, better than 21% at Level 8 | |||
| 13 | 15 | 4 | -2 | 66, better than 2% at Level 10 | 0.83, better than 1% at Level 10 | |||
| 13 | 17 | 10 | -4 | 77, better than 29% at Level 7 | 0.79, better than 4% at Level 7 | |||
| team_Swede_9 | ||||||||
| 19 | 14 | 3 | +5 | 93, better than 91% at Level 10 | 1.28, better than 93% at Level 10 | |||
| 17 | 16 | 7 | +1 | 83, better than 55% at Level 7 | 1.00, better than 39% at Level 7 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_hhedashi13 | |||
| 36, better than 14% at Level 10 | 0, better than 1% at Level 10 | 3 | |
| 21, better than 23% at Level 5 | 5, better than 49% at Level 5 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 18 |
| 1 |
| -4 |
| 61, better than 1% at Level 10 |
| 0.81, better than 1% at Level 10 |
| 13 | 20 | 9 | -7 | 82, better than 52% at Level 7 | 0.62, better than 1% at Level 7 |
| 10 | 20 | 4 | -10 | 55, better than 1% at Level 7 | 0.48, better than 1% at Level 7 |
| 3 |
| 223, better than 96% at Level 8 | 10, better than 72% at Level 8 | 20 |
| 100, better than 44% at Level 10 | 4, better than 24% at Level 10 | 9 |
| 53, better than 31% at Level 7 | 10, better than 75% at Level 7 | 13 |
| team_Swede_9 | |||
|---|---|---|---|
| 10, better than 7% at Level 10 | 5, better than 30% at Level 10 | 12 | |
| 132, better than 74% at Level 7 | 13, better than 89% at Level 7 | 17 | |
| 1, better than 5% at Level 10 | 13, better than 83% at Level 10 | 9 | |
| 238, better than 98% at Level 7 | 2, better than 22% at Level 7 | 6 | |
| 0, better than 1% at Level 7 | 8, better than 63% at Level 7 | 5 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.