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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Zarap0ut11 | ||||||||
| 23 | 18 | 5 | +5 | 102 | 1.32 | |||
| 20 | 18 | 9 | +2 | 94, better than 92% at Level 6 | 1.05, better than 59% at Level 6 | |||
| g1l0z–Steam profile of g1l0z (opens in a new tab) | 17 | 19 | 4 | -2 | 72 | 1.00 | ||
| ILDIVILevel 5Steam profile of ILDIVI (opens in a new tab) | 13 | 19 | 3 | -6 | 69, better than 11% at Level 5 | 0.74, better than 2% at Level 5 | ||
| 14 | 19 | 7 | -5 | 64 | 0.73 | |||
| team_Lawyer313 | ||||||||
| 21 | 15 | 6 | +6 | 97 | 1.42 | |||
| Lawyer3–Steam profile of Lawyer3 (opens in a new tab) | 22 | 14 | 4 | +8 | 98 | 1.28 | ||
| vortex771–Steam profile of vortex771 (opens in a new tab) | 21 | 18 | 3 | +3 | 92 | 1.06 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Zarap0ut11 | |||
| 98 | 1 | 1 | |
| 175, better than 89% at Level 6 | 10, better than 78% at Level 6 | 11 | |
| g1l0z–Steam | |||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 20 |
| 4 |
| -3 |
| 69 |
| 0.82 |
| qwerty213454–Steam profile of qwerty213454 (opens in a new tab) | 12 | 21 | 7 | -9 | 59 | 0.54 |
|---|
| 35 |
| 3 |
| 6 |
| ILDIVILevel 5Steam profile of ILDIVI (opens in a new tab) | 55, better than 39% at Level 5 | 0, better than 1% at Level 5 | 1 |
|---|
| 20 | 3 | 5 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.