Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Ralver13 | ||||||||
| 28 | 16 | 4 | +12 | 134, better than 99% at Level 10 | 1.88, better than 99% at Level 10 | |||
| 14 | 12 | 9 | +2 | 88, better than 81% at Level 7 | 1.12, better than 73% at Level 7 | |||
| 12 | 13 | 1 | -1 | 48 | 1.08 | |||
| 15 | 12 | 9 | +3 | 85, better than 67% at Level 10 | 1.04, better than 49% at Level 10 | |||
| 13 | 11 | 6 | +2 | 70, better than 5% at Level 10 | 1.00, better than 33% at Level 10 | |||
| team_qqwike7 | ||||||||
| 22 | 17 | 4 | +5 | 109, better than 99% at Level 10 | 1.56, better than 99% at Level 10 | |||
| 17 | 18 | 6 | -1 | 98, better than 94% at Level 10 | 0.99, better than 32% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Ralver13 | |||
| 108, better than 56% at Level 10 | 9, better than 70% at Level 10 | 14 | |
| 24, better than 19% at Level 7 | 1, better than 18% at Level 7 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 9 |
| 15 |
| 3 |
| -6 |
| 52, better than 1% at Level 10 |
| 0.67, better than 1% at Level 10 |
| 8 | 15 | 2 | -7 | 44, better than 1% at Level 7 | 0.60, better than 1% at Level 7 |
| 8 | 17 | 10 | -9 | 62, better than 1% at Level 8 | 0.49, better than 1% at Level 8 |
| 1 |
| 27 | 12 | 12 |
| 88, better than 43% at Level 10 | 4, better than 29% at Level 10 | 8 |
| 79, better than 38% at Level 10 | 3, better than 22% at Level 10 | 7 |
| team_qqwike7 | |||
|---|---|---|---|
| 60, better than 27% at Level 10 | 9, better than 70% at Level 10 | 8 | |
| 27, better than 13% at Level 10 | 1, better than 12% at Level 10 | 6 | |
| 181, better than 91% at Level 10 | 6, better than 45% at Level 10 | 12 | |
| 95, better than 61% at Level 7 | 6, better than 57% at Level 7 | 8 | |
| 24, better than 16% at Level 8 | 8, better than 69% at Level 8 | 6 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.