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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Maximize2113 | ||||||||
| 19 | 7 | 9 | +12 | 138, better than 99% at Level 9 | 1.81, better than 99% at Level 9 | |||
| 18 | 9 | 4 | +9 | 108, better than 99% at Level 10 | 1.55, better than 99% at Level 10 | |||
| 13 | 8 | 3 | +5 | 74 | 1.31 | |||
| 16 | 13 | 3 | +3 | 95, better than 95% at Level 7 | 1.17, better than 90% at Level 7 | |||
| 9 | 8 | 2 | +1 | 61, better than 1% at Level 9 | 0.92, better than 18% at Level 9 | |||
| team_BUHAIPER3 | ||||||||
| 12 | 15 | 3 | -3 | 71 | 0.79 | |||
| 10 | 15 | 2 | -5 | 67, better than 3% at Level 8 | 0.68, better than 1% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Maximize2113 | |||
| 55, better than 36% at Level 9 | 9, better than 87% at Level 9 | 11 | |
| 89, better than 58% at Level 10 | 11, better than 94% at Level 10 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 9 |
| 15 |
| 3 |
| -6 |
| 66, better than 1% at Level 10 |
| 0.67, better than 1% at Level 10 |
| 9 | 15 | 5 | -6 | 69, better than 5% at Level 9 | 0.56, better than 1% at Level 9 |
| 4 | 15 | 5 | -11 | 47, better than 1% at Level 9 | 0.30, better than 1% at Level 9 |
| 10 |
| 0 | 5 | 9 |
| 131, better than 91% at Level 7 | 3, better than 37% at Level 7 | 3 |
| 40, better than 25% at Level 9 | 2, better than 22% at Level 9 | 1 |
| team_BUHAIPER3 | |||
|---|---|---|---|
| 19 | 2 | 1 | |
| 99, better than 74% at Level 8 | 4, better than 44% at Level 8 | 4 | |
| 81, better than 52% at Level 10 | 0, better than 1% at Level 10 | 2 | |
| 0, better than 1% at Level 9 | 1, better than 15% at Level 9 | 2 | |
| 58, better than 38% at Level 9 | 10, better than 91% at Level 9 | 7 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.