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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_MaKc0n138 | ||||||||
| 16 | 15 | 5 | +1 | 78, better than 51% at Level 5 | 1.09, better than 82% at Level 5 | |||
| 15 | 17 | 3 | -2 | 75, better than 61% at Level 3 | 0.95, better than 68% at Level 3 | |||
| SkailI1Level 4Steam profile of SkailI1 (opens in a new tab) | 13 | 19 | 4 | -6 | 80, better than 66% at Level 4 | 0.68, better than 2% at Level 4 | ||
| 9 | 16 | 2 | -7 | 54, better than 4% at Level 3 | 0.61, better than 2% at Level 3 | |||
| MaKc0n13–Steam profile of MaKc0n13 (opens in a new tab) | 8 | 18 | 7 | -10 | 54 | 0.46 | ||
| team_kAAstl13 | ||||||||
| 25 | 12 | 3 | +13 | 113 | 1.65 | |||
| 18 | 10 | 3 | +8 | 84, better than 89% at Level 3 | 1.37, better than 98% at Level 3 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_MaKc0n138 | |||
| 141, better than 87% at Level 5 | 4, better than 45% at Level 5 | 4 | |
| 54, better than 49% at Level 3 | 3 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 14 |
| 8 |
| +2 |
| 78 |
| 1.02 |
| 12 | 11 | 6 | +1 | 65, better than 7% at Level 4 | 1.00, better than 67% at Level 4 |
| 14 | 14 | 7 | 0 | 95, better than 97% at Level 4 | 0.97, better than 56% at Level 4 |
| 4 |
| SkailI1Level 4Steam profile of SkailI1 (opens in a new tab) | 30, better than 36% at Level 4 | 4, better than 52% at Level 4 | 5 |
|---|
| 1, better than 20% at Level 3 | 2, better than 44% at Level 3 | 6 |
| MaKc0n13–Steam profile of MaKc0n13 (opens in a new tab) | 59 | 0 | 1 |
|---|
| team_kAAstl13 | |||
|---|---|---|---|
| 193 | 6 | 12 | |
| 184, better than 97% at Level 3 | 4, better than 60% at Level 3 | 7 | |
| 43 | 1 | 6 | |
| 241, better than 99% at Level 4 | 12, better than 95% at Level 4 | 14 | |
| 39, better than 41% at Level 4 | 10, better than 90% at Level 4 | 14 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.