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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_ex1DH1k12 | ||||||||
| 26 | 19 | 5 | +7 | 87, better than 74% at Level 9 | 1.39, better than 96% at Level 9 | |||
| 25 | 19 | 9 | +6 | 88, better than 80% at Level 9 | 1.34, better than 96% at Level 9 | |||
| 21 | 20 | 5 | +1 | 87, better than 78% at Level 8 | 1.09, better than 74% at Level 8 | |||
| 15 | 20 | 5 | -5 | 64, better than 2% at Level 8 | 0.81, better than 3% at Level 8 | |||
| 14 | 21 | 8 | -7 | 65, better than 2% at Level 9 | 0.73, better than 1% at Level 9 | |||
| team_sojerio16 | ||||||||
| 25 | 20 | 5 | +5 | 92, better than 93% at Level 9 | 1.35, better than 96% at Level 9 | |||
| 24 | 23 | 8 | +1 | 90, better than 88% at Level 8 | 1.05, better than 59% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_ex1DH1k12 | |||
| 12, better than 9% at Level 9 | 0, better than 1% at Level 9 | 1 | |
| 93, better than 34% at Level 9 | 6, better than 35% at Level 9 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 21 |
| 19 |
| 10 |
| +2 |
| 80, better than 46% at Level 8 |
| 1.03, better than 55% at Level 8 |
| 17 | 17 | 8 | 0 | 77, better than 32% at Level 9 | 0.95, better than 23% at Level 9 |
| 11 | 23 | 6 | -12 | 56, better than 1% at Level 8 | 0.52, better than 1% at Level 8 |
| 7 |
| 15, better than 12% at Level 8 | 3, better than 22% at Level 8 | 4 |
| 59, better than 25% at Level 8 | 5, better than 33% at Level 8 | 7 |
| 61, better than 22% at Level 9 | 4, better than 24% at Level 9 | 6 |
| team_sojerio16 | |||
|---|---|---|---|
| 53, better than 19% at Level 9 | 1, better than 12% at Level 9 | 2 | |
| 107, better than 45% at Level 8 | 11, better than 68% at Level 8 | 11 | |
| 79, better than 32% at Level 8 | 17, better than 92% at Level 8 | 18 | |
| 86, better than 31% at Level 9 | 9, better than 53% at Level 9 | 15 | |
| 117, better than 49% at Level 8 | 9, better than 56% at Level 8 | 16 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.