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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Sv1lZak13 | ||||||||
| 15 | 4 | 1 | +11 | 89, better than 85% at Level 9 | 1.84, better than 99% at Level 9 | |||
| 12 | 5 | 3 | +7 | 91 | 1.59 | |||
| 14 | 7 | 5 | +7 | 118 | 1.46 | |||
| 11 | 5 | 3 | +6 | 98, better than 96% at Level 8 | 1.39, better than 98% at Level 8 | |||
| 13 | 9 | 4 | +4 | 104, better than 99% at Level 4 | 1.27, better than 95% at Level 4 | |||
| team_FortiFy120 | ||||||||
| 9 | 13 | 2 | -4 | 74, better than 47% at Level 3 | 0.67, better than 6% at Level 3 | |||
| 6 | 13 | 0 | -7 | 53, better than 1% at Level 7 | 0.39, better than 1% at Level 7 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Sv1lZak13 | |||
| 53, better than 44% at Level 9 | 5, better than 63% at Level 9 | 5 | |
| 9 | 14 | 10 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 5 |
| 13 |
| 2 |
| -8 |
| 45, better than 1% at Level 7 |
| 0.37, better than 1% at Level 7 |
| 4 | 13 | 2 | -9 | 51, better than 1% at Level 5 | 0.30, better than 1% at Level 5 |
| cNk_Level 8Steam profile of cNk_ (opens in a new tab) | 4 | 13 | 0 | -9 | 53, better than 1% at Level 8 | 0.30, better than 1% at Level 8 |
|---|
| 55 |
| 0 |
| 0 |
| 23, better than 21% at Level 8 | 2, better than 29% at Level 8 | 1 |
| 28, better than 45% at Level 4 | 6, better than 89% at Level 4 | 9 |
| team_FortiFy120 | |||
|---|---|---|---|
| 1, better than 20% at Level 3 | 0, better than 1% at Level 3 | 1 | |
| 19, better than 22% at Level 7 | 8, better than 93% at Level 7 | 11 | |
| 4, better than 12% at Level 7 | 4, better than 58% at Level 7 | 5 | |
| 32, better than 41% at Level 5 | 0, better than 1% at Level 5 | 1 | |
| cNk_Level 8Steam profile of cNk_ (opens in a new tab) | 0, better than 1% at Level 8 | 3, better than 41% at Level 8 | 5 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.