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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Klapokk9 | ||||||||
| 21 | 17 | 5 | +4 | 98, better than 96% at Level 10 | 1.27, better than 94% at Level 10 | |||
| 19 | 15 | 3 | +4 | 106, better than 99% at Level 9 | 1.17, better than 83% at Level 9 | |||
| 15 | 18 | 4 | -3 | 78, better than 40% at Level 7 | 0.93, better than 19% at Level 7 | |||
| 11 | 16 | 4 | -5 | 61, better than 1% at Level 10 | 0.77, better than 1% at Level 10 | |||
| 13 | 19 | 7 | -6 | 67, better than 4% at Level 9 | 0.68, better than 1% at Level 9 | |||
| team_Meikai_13 | ||||||||
| 21 | 16 | 6 | +5 | 116, better than 99% at Level 10 | 1.21, better than 86% at Level 10 | |||
| 17 | 13 | 4 | +4 | 65, better than 3% at Level 9 | 1.16, better than 83% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Klapokk9 | |||
| 0, better than 1% at Level 10 | 4, better than 26% at Level 10 | 10 | |
| 136, better than 70% at Level 9 | 0 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 20 |
| 17 |
| 5 |
| +3 |
| 87, better than 74% at Level 10 |
| 1.10, better than 67% at Level 10 |
| 13 | 16 | 9 | -3 | 82, better than 55% at Level 8 | 0.82, better than 3% at Level 8 |
| 14 | 18 | 7 | -4 | 82, better than 64% at Level 9 | 0.76, better than 1% at Level 9 |
| 1 |
| 51, better than 31% at Level 7 | 3, better than 29% at Level 7 | 7 |
| 161, better than 78% at Level 10 | 2, better than 15% at Level 10 | 7 |
| 55, better than 25% at Level 9 | 6, better than 44% at Level 9 | 10 |
| team_Meikai_13 | |||
|---|---|---|---|
| 154, better than 75% at Level 10 | 0, better than 1% at Level 10 | 3 | |
| 11, better than 9% at Level 9 | 5, better than 37% at Level 9 | 7 | |
| 32, better than 13% at Level 10 | 0, better than 1% at Level 10 | 3 | |
| 82, better than 44% at Level 8 | 7, better than 56% at Level 8 | 7 | |
| 73, better than 34% at Level 9 | 1, better than 13% at Level 9 | 5 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.