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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_sweetiesugar13 | ||||||||
| 31 | 11 | 4 | +20 | 134, better than 99% at Level 6 | 2.25, better than 99% at Level 6 | |||
| 21 | 16 | 3 | +5 | 85, better than 80% at Level 5 | 1.18, better than 95% at Level 5 | |||
| 15 | 14 | 7 | +1 | 73, better than 19% at Level 6 | 1.03, better than 55% at Level 6 | |||
| RockyMokiLevel 5Steam profile of RockyMoki (opens in a new tab) | 8 | 17 | 8 | -9 | 62, better than 3% at Level 5 | 0.52, better than 1% at Level 5 | ||
| 5 | 15 | 6 | -10 | 37 | 0.45 | |||
| team_xlisuuuu9 | ||||||||
| 20 | 18 | 5 | +2 | 94, better than 95% at Level 6 | 1.17, better than 89% at Level 6 | |||
| 16 | 16 | 6 | 0 | 79, better than 51% at Level 5 | 1.02, better than 60% at Level 5 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_sweetiesugar13 | |||
| 67, better than 44% at Level 6 | 6, better than 56% at Level 6 | 14 | |
| 25, better than 25% at Level 5 | 4 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 18 |
| 9 |
| -4 |
| 82, better than 54% at Level 6 |
| 0.76, better than 3% at Level 6 |
| 11 | 14 | 0 | -3 | 53, better than 1% at Level 5 | 0.74, better than 3% at Level 5 |
| 11 | 16 | 3 | -5 | 61, better than 1% at Level 7 | 0.69, better than 2% at Level 7 |
| 5 |
| 39, better than 29% at Level 6 | 1, better than 20% at Level 6 | 2 |
| RockyMokiLevel 5Steam profile of RockyMoki (opens in a new tab) | 144, better than 86% at Level 5 | 7, better than 67% at Level 5 | 6 |
|---|
| 240 | 8 | 11 |
| team_xlisuuuu9 | |||
|---|---|---|---|
| 78, better than 50% at Level 6 | 2, better than 26% at Level 6 | 7 | |
| 67, better than 48% at Level 5 | 10, better than 85% at Level 5 | 13 | |
| 328, better than 99% at Level 6 | 5, better than 48% at Level 6 | 10 | |
| 36, better than 31% at Level 5 | 9, better than 80% at Level 5 | 11 | |
| 23, better than 18% at Level 7 | 2, better than 23% at Level 7 | 6 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.