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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_kRAZEzy16 | ||||||||
| 27 | 25 | 12 | +2 | 110, better than 99% at Level 10 | 1.21, better than 87% at Level 10 | |||
| 24 | 22 | 3 | +2 | 89, better than 95% at Level 4 | 1.11, better than 89% at Level 4 | |||
| 20 | 19 | 3 | +1 | 78, better than 43% at Level 9 | 1.06, better than 66% at Level 9 | |||
| 21 | 21 | 3 | 0 | 71 | 0.91 | |||
| Vectron19337Level 7Steam profile of Vectron19337 (opens in a new tab) | 14 | 20 | 7 | -6 | 55, better than 1% at Level 7 | 0.74, better than 1% at Level 7 | ||
| team_faomi144713 | ||||||||
| 24 | 13 | 6 | +11 | 80, better than 48% at Level 8 | 1.40, better than 99% at Level 8 | |||
| 18 | 14 | 5 | +4 | 58, better than 2% at Level 5 | 1.10, better than 83% at Level 5 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_kRAZEzy16 | |||
| 141, better than 49% at Level 10 | 4, better than 21% at Level 10 | 8 | |
| 131, better than 74% at Level 4 | 5 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 18 |
| 17 |
| 5 |
| +1 |
| 61 |
| 1.00 |
| 15 | 18 | 5 | -3 | 58, better than 2% at Level 4 | 0.78, better than 8% at Level 4 |
| 19 | 26 | 15 | -7 | 91, better than 90% at Level 8 | 0.67, better than 1% at Level 8 |
| 9 |
| 134, better than 51% at Level 9 | 7, better than 39% at Level 9 | 13 |
| 86 | 8 | 28 |
| Vectron19337Level 7Steam profile of Vectron19337 (opens in a new tab) | 98, better than 44% at Level 7 | 7, better than 47% at Level 7 | 9 |
|---|
| team_faomi144713 | |||
|---|---|---|---|
| 119, better than 48% at Level 8 | 2, better than 18% at Level 8 | 5 | |
| 69, better than 40% at Level 5 | 14, better than 87% at Level 5 | 11 | |
| YGTF–Steam profile of YGTF (opens in a new tab) | 136 | 19 | 14 |
| 0, better than 1% at Level 4 | 1, better than 27% at Level 4 | 3 | |
| 66, better than 26% at Level 8 | 4, better than 26% at Level 8 | 6 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.