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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_13CMKAIFA13 | ||||||||
| 20 | 16 | 7 | +4 | 85, better than 69% at Level 9 | 1.21, better than 90% at Level 9 | |||
| 19 | 17 | 1 | +2 | 87, better than 79% at Level 9 | 1.12, better than 75% at Level 9 | |||
| 19 | 20 | 2 | -1 | 80, better than 65% at Level 4 | 1.02, better than 71% at Level 4 | |||
| 16 | 19 | 5 | -3 | 81, better than 50% at Level 8 | 0.80, better than 2% at Level 8 | |||
| 10 | 19 | 6 | -9 | 58, better than 2% at Level 6 | 0.54, better than 1% at Level 6 | |||
| team_sshvepss11 | ||||||||
| 29 | 17 | 5 | +12 | 116, better than 99% at Level 6 | 1.66, better than 99% at Level 6 | |||
| 18 | 17 | 6 | +1 | 80, better than 38% at Level 7 | 1.08, better than 65% at Level 7 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_13CMKAIFA13 | |||
| 90, better than 39% at Level 9 | 2, better than 17% at Level 9 | 4 | |
| 0, better than 1% at Level 9 | 3 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 18 |
| 3 |
| -1 |
| 81, better than 43% at Level 7 |
| 1.01, better than 42% at Level 7 |
| 16 | 16 | 6 | 0 | 72, better than 9% at Level 9 | 0.95, better than 23% at Level 9 |
| 11 | 18 | 7 | -7 | 63, better than 2% at Level 8 | 0.64, better than 1% at Level 8 |
| 6 |
| 20, better than 29% at Level 4 | 2, better than 34% at Level 4 | 5 |
| 135, better than 67% at Level 8 | 18, better than 97% at Level 8 | 23 |
| 0, better than 1% at Level 6 | 1, better than 20% at Level 6 | 3 |
| team_sshvepss11 | |||
|---|---|---|---|
| 120, better than 68% at Level 6 | 5, better than 45% at Level 6 | 7 | |
| 0, better than 1% at Level 7 | 2, better than 22% at Level 7 | 1 | |
| 41, better than 24% at Level 7 | 6, better than 48% at Level 7 | 10 | |
| 155, better than 73% at Level 9 | 4, better than 27% at Level 9 | 10 | |
| 134, better than 67% at Level 8 | 7, better than 51% at Level 8 | 9 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.