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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_-armanio-13 | ||||||||
| 21 | 16 | 1 | +5 | 86, better than 72% at Level 10 | 1.44, better than 98% at Level 10 | |||
| 19 | 16 | 5 | +3 | 101, better than 97% at Level 10 | 1.27, better than 93% at Level 10 | |||
| 19 | 16 | 4 | +3 | 82, better than 54% at Level 10 | 1.24, better than 90% at Level 10 | |||
| 19 | 15 | 4 | +4 | 87, better than 75% at Level 10 | 1.18, better than 83% at Level 10 | |||
| 16 | 17 | 7 | -1 | 82, better than 64% at Level 9 | 1.10, better than 72% at Level 9 | |||
| team_-SiIenCE10 | ||||||||
| 23 | 18 | 6 | +5 | 92, better than 86% at Level 10 | 1.29, better than 95% at Level 10 | |||
| 20 | 17 | 9 | +3 | 99, better than 96% at Level 10 | 1.12, better than 72% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_-armanio-13 | |||
| 19, better than 9% at Level 10 | 1, better than 11% at Level 10 | 5 | |
| 50, better than 19% at Level 10 | 0 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 19 |
| 19 |
| 2 |
| 0 |
| 78, better than 41% at Level 9 |
| 1.06, better than 66% at Level 9 |
| 9 | 19 | 9 | -10 | 75, better than 23% at Level 10 | 0.57, better than 1% at Level 10 |
| 8 | 21 | 7 | -13 | 35, better than 1% at Level 9 | 0.39, better than 1% at Level 9 |
| 3 |
| 100, better than 43% at Level 10 | 5, better than 32% at Level 10 | 14 |
| 40, better than 15% at Level 10 | 1, better than 11% at Level 10 | 5 |
| 41, better than 18% at Level 9 | 0, better than 1% at Level 9 | 1 |
| team_-SiIenCE10 | |||
|---|---|---|---|
| 70, better than 27% at Level 10 | 7, better than 46% at Level 10 | 13 | |
| 16, better than 9% at Level 10 | 9, better than 61% at Level 10 | 8 | |
| 120, better than 58% at Level 9 | 6, better than 42% at Level 9 | 7 | |
| 250, better than 96% at Level 10 | 12, better than 80% at Level 10 | 15 | |
| 56, better than 24% at Level 9 | 14, better than 90% at Level 9 | 20 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.