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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Rontti6613 | ||||||||
| 23 | 13 | 9 | +10 | 114, better than 99% at Level 8 | 1.52, better than 99% at Level 8 | |||
| 16 | 12 | 3 | +4 | 69, better than 8% at Level 6 | 1.06, better than 64% at Level 6 | |||
| 15 | 15 | 3 | 0 | 75, better than 18% at Level 9 | 0.99, better than 34% at Level 9 | |||
| 16 | 17 | 6 | -1 | 86, better than 71% at Level 10 | 0.95, better than 17% at Level 10 | |||
| 11 | 18 | 3 | -7 | 58, better than 1% at Level 9 | 0.57, better than 1% at Level 9 | |||
| team_Toppe79 | ||||||||
| 18 | 16 | 5 | +2 | 74, better than 15% at Level 10 | 1.14, better than 80% at Level 10 | |||
| 16 | 15 | 2 | +1 | 66, better than 3% at Level 9 | 1.00, better than 39% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Rontti6613 | |||
| 97, better than 52% at Level 8 | 8, better than 64% at Level 8 | 16 | |
| 52, better than 35% at Level 6 | 4, better than 40% at Level 6 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 17 |
| 9 |
| 0 |
| 114 |
| 0.96 |
| 14 | 17 | 6 | -3 | 80 | 0.80 |
| 9 | 16 | 4 | -7 | 46, better than 1% at Level 8 | 0.67, better than 1% at Level 8 |
| 7 |
| 174, better than 86% at Level 9 | 8, better than 60% at Level 9 | 15 |
| 87, better than 38% at Level 10 | 9, better than 64% at Level 10 | 9 |
| 146, better than 75% at Level 9 | 1, better than 13% at Level 9 | 9 |
| team_Toppe79 | |||
|---|---|---|---|
| 162, better than 78% at Level 10 | 10, better than 71% at Level 10 | 13 | |
| 42, better than 19% at Level 9 | 27, better than 99% at Level 9 | 23 | |
| 225 | 4 | 9 | |
| 18 | 6 | 7 | |
| 5, better than 9% at Level 8 | 4, better than 33% at Level 8 | 8 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.