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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_St1RaLkA15 | ||||||||
| 14 | 13 | 5 | +1 | 93, better than 94% at Level 5 | 1.04, better than 73% at Level 5 | |||
| 14 | 16 | 1 | -2 | 66, better than 9% at Level 4 | 0.97, better than 56% at Level 4 | |||
| 10 | 14 | 4 | -4 | 57, better than 1% at Level 6 | 0.71, better than 1% at Level 6 | |||
| 10 | 16 | 3 | -6 | 67, better than 46% at Level 1 | 0.65, better than 18% at Level 1 | |||
| 7 | 15 | 3 | -8 | 61, better than 3% at Level 4 | 0.49, better than 1% at Level 4 | |||
| team_MissYouSky13 | ||||||||
| 21 | 10 | 7 | +11 | 134 | 1.85 | |||
| WiCckas–Steam profile of WiCckas (opens in a new tab) | 20 | 9 | 1 | +11 | 105 | 1.69 | ||
| 18 | 13 | 2 | +5 | 88 | ||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_St1RaLkA15 | |||
| 88, better than 71% at Level 5 | 0, better than 1% at Level 5 | 1 | |
| 0, better than 1% at Level 4 | 4, better than 58% at Level 4 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 1.32, better than 99% at Level 4 |
| 12 | 11 | 2 | +1 | 72, better than 25% at Level 4 | 1.00, better than 66% at Level 4 |
| 4 | 12 | 1 | -8 | 28, better than 1% at Level 4 | 0.49, better than 1% at Level 4 |
| 12 |
| 46, better than 38% at Level 6 | 0, better than 1% at Level 6 | 0 |
| 16, better than 38% at Level 1 | 0, better than 1% at Level 1 | 0 |
| 51, better than 54% at Level 4 | 2, better than 39% at Level 4 | 5 |
| team_MissYouSky13 | |||
|---|---|---|---|
| 83 | 6 | 6 | |
| WiCckas–Steam profile of WiCckas (opens in a new tab) | 113 | 1 | 1 |
| 143, better than 96% at Level 4 | 0, better than 1% at Level 4 | 1 | |
| 88, better than 77% at Level 4 | 5, better than 67% at Level 4 | 11 | |
| 24, better than 35% at Level 4 | 2, better than 39% at Level 4 | 2 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.