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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_1080pS1mple9 | ||||||||
| 16 | 15 | 3 | +1 | 72, better than 70% at Level 1 | 0.97, better than 91% at Level 1 | |||
| 18 | 19 | 4 | -1 | 88, better than 92% at Level 4 | 0.95, better than 50% at Level 4 | |||
| 15 | 17 | 3 | -2 | 63, better than 29% at Level 2 | 0.86, better than 53% at Level 2 | |||
| 12 | 16 | 4 | -4 | 63, better than 17% at Level 3 | 0.81, better than 28% at Level 3 | |||
| 10 | 21 | 6 | -11 | 62, better than 29% at Level 1 | 0.50, better than 3% at Level 1 | |||
| team_TheD0minat0r13 | ||||||||
| 22 | 14 | 6 | +8 | 106, better than 99% at Level 2 | 1.53, better than 99% at Level 2 | |||
| 25 | 14 | 3 | +11 | 85, better than 92% at Level 2 | 1.51, better than 99% at Level 2 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_1080pS1mple9 | |||
| 0, better than 1% at Level 1 | 3, better than 51% at Level 1 | 4 | |
| 16, better than 28% at Level 4 | 1 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 14 |
| 4 |
| +2 |
| 75, better than 73% at Level 2 |
| 0.98, better than 84% at Level 2 |
| 14 | 14 | 6 | 0 | 85, better than 92% at Level 2 | 0.91, better than 68% at Level 2 |
| 10 | 16 | 4 | -6 | 60, better than 21% at Level 2 | 0.71, better than 18% at Level 2 |
| 2 |
| 22, better than 33% at Level 2 | 3, better than 49% at Level 2 | 3 |
| 46, better than 43% at Level 3 | 2, better than 43% at Level 3 | 3 |
| 0, better than 1% at Level 1 | 0, better than 1% at Level 1 | 2 |
| team_TheD0minat0r13 | |||
|---|---|---|---|
| 151, better than 93% at Level 2 | 21, better than 99% at Level 2 | 28 | |
| 55, better than 52% at Level 2 | 7, better than 78% at Level 2 | 9 | |
| 10, better than 27% at Level 2 | 7, better than 78% at Level 2 | 13 | |
| 89, better than 71% at Level 2 | 0, better than 1% at Level 2 | 0 | |
| 22, better than 33% at Level 2 | 0, better than 1% at Level 2 | 2 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.