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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Onion_1hp13 | ||||||||
| 20 | 6 | 6 | +14 | 140, better than 99% at Level 4 | 1.88, better than 99% at Level 4 | |||
| Bek_et–Steam profile of Bek_et (opens in a new tab) | 16 | 9 | 1 | +7 | 78 | 1.52 | ||
| Onion_1hpLevel 3Steam profile of Onion_1hp (opens in a new tab) | 16 | 7 | 6 | +9 | 109, better than 99% at Level 3 | 1.51, better than 99% at Level 3 | ||
| DAUS04–Steam profile of DAUS04 (opens in a new tab) | 10 | 10 | 4 | 0 | 61 | 0.94 | ||
| 10 | 10 | 4 | 0 | 68, better than 29% at Level 3 | 0.90, better than 52% at Level 3 | |||
| team_Mladsshy3 | ||||||||
| 12 | 13 | 0 | -1 | 72, better than 47% at Level 3 | 1.07, better than 90% at Level 3 | |||
| 15 | 16 | 3 | -1 | 116 | 0.96 | |||
| Elmurat22Level 3Steam | ||||||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Onion_1hp13 | |||
| 146, better than 99% at Level 4 | 11, better than 99% at Level 4 | 14 | |
| Bek_et–Steam profile of Bek_et (opens in a new tab) | 0 | 4 | 7 |
| Onion_1hpLevel 3Steam | |||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 7 |
| 16 |
| 4 |
| -9 |
| 68, better than 32% at Level 3 |
| 0.44, better than 1% at Level 3 |
| 2 | 11 | 0 | -9 | 16 | 0.36 |
| 5 | 15 | 2 | -10 | 54 | 0.35 |
| 11, better than 29% at Level 3 |
| 3, better than 59% at Level 3 |
| 2 |
| DAUS04–Steam profile of DAUS04 (opens in a new tab) | 5 | 3 | 11 |
|---|
| 0, better than 1% at Level 3 | 0, better than 1% at Level 3 | 0 |
| team_Mladsshy3 | |||
|---|---|---|---|
| 0, better than 1% at Level 3 | 5, better than 79% at Level 3 | 4 | |
| 0 | 2 | 2 | |
| Elmurat22Level 3Steam profile of Elmurat22 (opens in a new tab) | 11, better than 29% at Level 3 | 14, better than 99% at Level 3 | 12 |
| 4 | 5 | 5 | |
| 0 | 5 | 5 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.