Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_-S4ucY13 | ||||||||
| 20 | 9 | 6 | +11 | 90, better than 86% at Level 8 | 1.52, better than 99% at Level 8 | |||
| 22 | 16 | 7 | +6 | 126, better than 99% at Level 9 | 1.40, better than 97% at Level 9 | |||
| 13 | 13 | 9 | 0 | 76, better than 24% at Level 9 | 0.97, better than 31% at Level 9 | |||
| 14 | 12 | 4 | +2 | 73, better than 18% at Level 6 | 0.97, better than 41% at Level 6 | |||
| 7 | 8 | 1 | -1 | 38, better than 1% at Level 4 | 0.96, better than 46% at Level 4 | |||
| team__Asq07 | ||||||||
| 17 | 15 | 1 | +2 | 78, better than 35% at Level 7 | 1.12, better than 82% at Level 7 | |||
| 14 | 14 | 3 | 0 | 73, better than 14% at Level 8 | 1.03, better than 57% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_-S4ucY13 | |||
| 40, better than 31% at Level 8 | 0, better than 1% at Level 8 | 1 | |
| 88, better than 61% at Level 9 | 16, better than 99% at Level 9 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 17 |
| 5 |
| -1 |
| 91, better than 90% at Level 8 |
| 0.97, better than 36% at Level 8 |
| 10 | 15 | 2 | -5 | 53, better than 1% at Level 7 | 0.71, better than 1% at Level 7 |
| 7 | 19 | 1 | -12 | 41, better than 1% at Level 7 | 0.33, better than 1% at Level 7 |
| 14 |
| 163, better than 95% at Level 9 | 8, better than 76% at Level 9 | 17 |
| 0, better than 1% at Level 6 | 1, better than 25% at Level 6 | 5 |
| 0, better than 1% at Level 4 | 2, better than 36% at Level 4 | 4 |
| team__Asq07 | |||
|---|---|---|---|
| 1, better than 11% at Level 7 | 4, better than 48% at Level 7 | 9 | |
| 44, better than 34% at Level 8 | 2, better than 27% at Level 8 | 2 | |
| 54, better than 40% at Level 8 | 7, better than 71% at Level 8 | 9 | |
| 42, better than 36% at Level 7 | 4, better than 48% at Level 7 | 6 | |
| 17, better than 21% at Level 7 | 2, better than 30% at Level 7 | 7 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.