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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_-mdn8-19 | ||||||||
| 34 | 33 | 7 | +1 | 93, better than 91% at Level 10 | 1.21, better than 86% at Level 10 | |||
| 27 | 31 | 7 | -4 | 76, better than 31% at Level 9 | 0.86, better than 8% at Level 9 | |||
| 22 | 30 | 6 | -8 | 60, better than 1% at Level 7 | 0.78, better than 1% at Level 7 | |||
| 21 | 29 | 5 | -8 | 48, better than 1% at Level 9 | 0.77, better than 1% at Level 9 | |||
| 23 | 32 | 11 | -9 | 75, better than 22% at Level 9 | 0.73, better than 1% at Level 9 | |||
| team_Poteiz22 | ||||||||
| 51 | 28 | 6 | +23 | 122, better than 99% at Level 8 | 1.86, better than 99% at Level 8 | |||
| 37 | 25 | 7 | +12 | 94, better than 91% at Level 9 | 1.29, better than 95% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_-mdn8-19 | |||
| 321, better than 82% at Level 10 | 11, better than 40% at Level 10 | 9 | |
| 172, better than 45% at Level 9 | 3 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 27 |
| 26 |
| 7 |
| +1 |
| 74, better than 19% at Level 8 |
| 0.98, better than 36% at Level 8 |
| 21 | 23 | 9 | -2 | 60, better than 1% at Level 10 | 0.93, better than 15% at Level 10 |
| 18 | 28 | 5 | -10 | 52, better than 1% at Level 8 | 0.70, better than 1% at Level 8 |
| 5 |
| 132, better than 42% at Level 7 | 8, better than 39% at Level 7 | 14 |
| 172, better than 45% at Level 9 | 9, better than 35% at Level 9 | 23 |
| 140, better than 35% at Level 9 | 24, better than 89% at Level 9 | 24 |
| team_Poteiz22 | |||
|---|---|---|---|
| 49, better than 16% at Level 8 | 1, better than 13% at Level 8 | 4 | |
| 46, better than 13% at Level 9 | 3, better than 16% at Level 9 | 7 | |
| 212, better than 62% at Level 8 | 9, better than 39% at Level 8 | 17 | |
| 150, better than 34% at Level 10 | 9, better than 32% at Level 10 | 23 | |
| 196, better than 57% at Level 8 | 15, better than 64% at Level 8 | 16 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.