Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Ervi-n600hz13 | ||||||||
| 30 | 9 | 3 | +21 | 144, better than 99% at Level 10 | 2.51, better than 99% at Level 10 | |||
| 18 | 9 | 3 | +9 | 105, better than 99% at Level 2 | 1.60, better than 99% at Level 2 | |||
| 12 | 11 | 9 | +1 | 84, better than 65% at Level 8 | 0.91, better than 15% at Level 8 | |||
| 10 | 13 | 6 | -3 | 63, better than 1% at Level 10 | 0.88, better than 4% at Level 10 | |||
| 8 | 11 | 4 | -3 | 49, better than 1% at Level 9 | 0.75, better than 1% at Level 9 | |||
| team_uvi105 | ||||||||
| 14 | 15 | 4 | -1 | 82, better than 51% at Level 10 | 0.92, better than 9% at Level 10 | |||
| 14 | 16 | 0 | -2 | 90, better than 88% at Level 10 | 0.87, better than 3% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Ervi-n600hz13 | |||
| 87, better than 49% at Level 10 | 10, better than 84% at Level 10 | 8 | |
| 142, better than 96% at Level 2 | 8 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 9 |
| 15 |
| 3 |
| -6 |
| 55, better than 1% at Level 8 |
| 0.75, better than 1% at Level 8 |
| 9 | 17 | 6 | -8 | 67, better than 2% at Level 10 | 0.53, better than 1% at Level 10 |
| 7 | 15 | 5 | -8 | 52, better than 1% at Level 8 | 0.49, better than 1% at Level 8 |
| 15 |
| 215, better than 99% at Level 8 | 9, better than 82% at Level 8 | 18 |
| 160, better than 90% at Level 10 | 7, better than 60% at Level 10 | 11 |
| 104, better than 65% at Level 9 | 3, better than 27% at Level 9 | 11 |
| team_uvi105 | |||
|---|---|---|---|
| 77, better than 42% at Level 10 | 1, better than 12% at Level 10 | 5 | |
| 66, better than 34% at Level 10 | 1, better than 12% at Level 10 | 6 | |
| 45, better than 29% at Level 8 | 3, better than 31% at Level 8 | 4 | |
| 56, better than 28% at Level 10 | 1, better than 12% at Level 10 | 3 | |
| 120, better than 78% at Level 8 | 1, better than 16% at Level 8 | 2 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.