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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Kabeei3 | ||||||||
| 13 | 13 | 1 | 0 | 98, better than 94% at Level 10 | 1.09, better than 66% at Level 10 | |||
| 9 | 13 | 1 | -4 | 61, better than 1% at Level 9 | 0.73, better than 1% at Level 9 | |||
| 5 | 14 | 2 | -9 | 47, better than 1% at Level 9 | 0.36, better than 1% at Level 9 | |||
| 6 | 16 | 4 | -10 | 63, better than 1% at Level 10 | 0.31, better than 1% at Level 10 | |||
| 4 | 15 | 0 | -11 | 40, better than 1% at Level 10 | 0.30, better than 1% at Level 10 | |||
| team_FragerZooN13 | ||||||||
| 24 | 6 | 2 | +18 | 143, better than 99% at Level 10 | 2.16, better than 99% at Level 10 | |||
| 17 | 6 | 2 | +11 | 89, better than 87% at Level 9 | 1.80, better than 98% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Kabeei3 | |||
| 9, better than 8% at Level 10 | 6, better than 58% at Level 10 | 13 | |
| 123, better than 84% at Level 9 | 12 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 13 |
| 8 |
| 3 |
| +5 |
| 100, better than 95% at Level 10 |
| 1.31, better than 94% at Level 10 |
| 11 | 7 | 2 | +4 | 71, better than 8% at Level 9 | 1.18, better than 87% at Level 9 |
| 6 | 10 | 5 | -4 | 51, better than 1% at Level 9 | 0.73, better than 1% at Level 9 |
| 12 |
| 0, better than 1% at Level 9 | 0, better than 1% at Level 9 | 0 |
| 15, better than 10% at Level 10 | 0, better than 1% at Level 10 | 3 |
| 0, better than 1% at Level 10 | 4, better than 37% at Level 10 | 5 |
| team_FragerZooN13 | |||
|---|---|---|---|
| 78, better than 49% at Level 10 | 2, better than 19% at Level 10 | 5 | |
| 92, better than 65% at Level 9 | 1, better than 15% at Level 9 | 1 | |
| 85, better than 55% at Level 10 | 2, better than 19% at Level 10 | 6 | |
| 39, better than 24% at Level 9 | 1, better than 15% at Level 9 | 6 | |
| 51, better than 33% at Level 9 | 5, better than 51% at Level 9 | 10 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.