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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_allsee1713 | ||||||||
| 16 | 8 | 6 | +8 | 112, better than 99% at Level 7 | 1.74, better than 99% at Level 7 | |||
| 17 | 8 | 7 | +9 | 104, better than 99% at Level 5 | 1.64, better than 99% at Level 5 | |||
| 14 | 10 | 3 | +4 | 102, better than 98% at Level 6 | 1.44, better than 99% at Level 6 | |||
| AE86_APEX–Steam profile of AE86_APEX (opens in a new tab) | 14 | 9 | 11 | +5 | 96 | 1.34 | ||
| 10 | 11 | 3 | -1 | 71, better than 23% at Level 4 | 0.81, better than 13% at Level 4 | |||
| team_Darius20202 | ||||||||
| Morog2Level 6Steam profile of Morog2 (opens in a new tab) | 17 | 13 | 4 | +4 | 130, better than 99% at Level 6 | 1.48, better than 99% at Level 6 | ||
| 3 | 4 | 2 | -1 | 33, better than 1% at Level 7 | 0.77, better than 1% at Level 7 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_allsee1713 | |||
| 66, better than 57% at Level 7 | 5, better than 62% at Level 7 | 8 | |
| 55, better than 56% at Level 5 | 5 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 2 |
| 4 |
| 1 |
| -2 |
| 10, better than 1% at Level 4 |
| 0.75, better than 6% at Level 4 |
| 1 | 6 | 1 | -5 | 10, better than 1% at Level 7 | 0.55, better than 1% at Level 7 |
| 6 | 15 | 2 | -9 | 42, better than 1% at Level 4 | 0.37, better than 1% at Level 4 |
| 9 |
| 31, better than 32% at Level 6 | 7, better than 84% at Level 6 | 6 |
| AE86_APEX–Steam profile of AE86_APEX (opens in a new tab) | 85 | 10 | 7 |
|---|
| 0, better than 1% at Level 4 | 2, better than 43% at Level 4 | 3 |
| team_Darius20202 | |||
|---|---|---|---|
| Morog2Level 6Steam profile of Morog2 (opens in a new tab) | 1, better than 11% at Level 6 | 3, better than 43% at Level 6 | 4 |
| 29, better than 26% at Level 7 | 1, better than 20% at Level 7 | 1 | |
| 0, better than 1% at Level 4 | 3, better than 54% at Level 4 | 1 | |
| 0, better than 1% at Level 7 | 0, better than 1% at Level 7 | 0 | |
| 0, better than 1% at Level 4 | 0, better than 1% at Level 4 | 1 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.