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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_ChecTTFU13 | ||||||||
| 24 | 17 | 8 | +7 | 125, better than 99% at Level 9 | 1.49, better than 99% at Level 9 | |||
| 21 | 17 | 9 | +4 | 86, better than 72% at Level 10 | 1.23, better than 89% at Level 10 | |||
| 20 | 18 | 6 | +2 | 87, better than 79% at Level 9 | 1.16, better than 82% at Level 9 | |||
| 14 | 16 | 8 | -2 | 69, better than 4% at Level 10 | 0.81, better than 1% at Level 10 | |||
| 14 | 17 | 7 | -3 | 57, better than 1% at Level 8 | 0.80, better than 2% at Level 8 | |||
| team_qiflipilisi10 | ||||||||
| 25 | 18 | 4 | +7 | 122, better than 99% at Level 10 | 1.39, better than 97% at Level 10 | |||
| 20 | 19 | 5 | +1 | 85, better than 68% at Level 10 | 1.05, better than 47% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_ChecTTFU13 | |||
| 67, better than 30% at Level 9 | 3, better than 23% at Level 9 | 2 | |
| 8, better than 7% at Level 10 | 7 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 18 |
| 5 |
| -1 |
| 74, better than 19% at Level 9 |
| 0.92, better than 19% at Level 9 |
| 13 | 19 | 6 | -6 | 61, better than 1% at Level 8 | 0.66, better than 1% at Level 8 |
| 10 | 19 | 5 | -9 | 61, better than 1% at Level 8 | 0.66, better than 1% at Level 8 |
| 7 |
| 26, better than 13% at Level 9 | 7, better than 50% at Level 9 | 12 |
| 60, better than 23% at Level 10 | 5, better than 32% at Level 10 | 11 |
| 0, better than 1% at Level 8 | 0, better than 1% at Level 8 | 1 |
| team_qiflipilisi10 | |||
|---|---|---|---|
| 260, better than 97% at Level 10 | 13, better than 85% at Level 10 | 7 | |
| 13, better than 8% at Level 10 | 4, better than 25% at Level 10 | 10 | |
| 188, better than 88% at Level 9 | 2, better than 17% at Level 9 | 10 | |
| 28, better than 17% at Level 8 | 7, better than 54% at Level 8 | 6 | |
| 0, better than 1% at Level 8 | 0, better than 1% at Level 8 | 1 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.