Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_AbuZemza11 | ||||||||
| 22 | 19 | 3 | +3 | 85, better than 73% at Level 9 | 1.35, better than 97% at Level 9 | |||
| 21 | 21 | 6 | 0 | 93, better than 95% at Level 7 | 1.20, better than 91% at Level 7 | |||
| 20 | 18 | 3 | +2 | 79, better than 36% at Level 10 | 1.12, better than 72% at Level 10 | |||
| 16 | 20 | 5 | -4 | 80, better than 55% at Level 9 | 0.77, better than 1% at Level 9 | |||
| 7 | 18 | 7 | -11 | 42, better than 1% at Level 7 | 0.47, better than 1% at Level 7 | |||
| team_hundredseuro13 | ||||||||
| 23 | 17 | 6 | +6 | 91, better than 85% at Level 10 | 1.43, better than 98% at Level 10 | |||
| 22 | 16 | 11 | +6 | 101, better than 97% at Level 9 | 1.30, better than 96% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_AbuZemza11 | |||
| 46, better than 20% at Level 9 | 11, better than 75% at Level 9 | 13 | |
| 178, better than 87% at Level 7 | 2 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 22 |
| 17 |
| 5 |
| +5 |
| 98, better than 96% at Level 9 |
| 1.20, better than 88% at Level 9 |
| 18 | 17 | 1 | +1 | 78, better than 41% at Level 7 | 1.01, better than 50% at Level 7 |
| 11 | 20 | 11 | -9 | 64, better than 1% at Level 7 | 0.59, better than 1% at Level 7 |
| 8 |
| 1, better than 5% at Level 10 | 11, better than 71% at Level 10 | 26 |
| 180, better than 83% at Level 9 | 13, better than 85% at Level 9 | 21 |
| 97, better than 52% at Level 7 | 1, better than 17% at Level 7 | 7 |
| team_hundredseuro13 | |||
|---|---|---|---|
| 251, better than 96% at Level 10 | 10, better than 65% at Level 10 | 15 | |
| 258, better than 97% at Level 9 | 9, better than 62% at Level 9 | 15 | |
| 139, better than 65% at Level 9 | 3, better than 22% at Level 9 | 13 | |
| 75, better than 40% at Level 7 | 8, better than 62% at Level 7 | 20 | |
| 333, better than 99% at Level 7 | 7, better than 55% at Level 7 | 7 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.