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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_nilsoN13 | ||||||||
| 23 | 18 | 8 | +5 | 89, better than 86% at Level 6 | 1.13, better than 81% at Level 6 | |||
| 21 | 21 | 6 | 0 | 64, better than 2% at Level 7 | 1.07, better than 61% at Level 7 | |||
| 22 | 23 | 6 | -1 | 74, better than 23% at Level 6 | 1.00, better than 47% at Level 6 | |||
| 17 | 21 | 9 | -4 | 69, better than 5% at Level 8 | 0.88, better than 10% at Level 8 | |||
| 22 | 26 | 10 | -4 | 97, better than 95% at Level 7 | 0.82, better than 4% at Level 7 | |||
| team_Nemeczuk16 | ||||||||
| 28 | 19 | 5 | +9 | 98, better than 96% at Level 8 | 1.35, better than 97% at Level 8 | |||
| 25 | 21 | 10 | +4 | 89, better than 85% at Level 7 | 1.13, better than 76% at Level 7 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_nilsoN13 | |||
| 53, better than 28% at Level 6 | 7, better than 47% at Level 6 | 15 | |
| 97, better than 42% at Level 7 | 6, better than 38% at Level 7 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 21 |
| 18 |
| 5 |
| +3 |
| 67, better than 5% at Level 6 |
| 1.02, better than 50% at Level 6 |
| 19 | 23 | 9 | -4 | 67, better than 8% at Level 5 | 0.82, better than 8% at Level 5 |
| 16 | 24 | 8 | -8 | 78, better than 33% at Level 7 | 0.78, better than 4% at Level 7 |
| 13 |
| 28, better than 20% at Level 6 | 1, better than 18% at Level 6 | 5 |
| 377, better than 99% at Level 8 | 12, better than 67% at Level 8 | 15 |
| 114, better than 49% at Level 7 | 11, better than 66% at Level 7 | 12 |
| team_Nemeczuk16 | |||
|---|---|---|---|
| 100, better than 39% at Level 8 | 10, better than 56% at Level 8 | 10 | |
| 250, better than 93% at Level 7 | 14, better than 80% at Level 7 | 23 | |
| 21, better than 18% at Level 6 | 6, better than 41% at Level 6 | 19 | |
| 189, better than 85% at Level 5 | 6, better than 45% at Level 5 | 11 | |
| 312, better than 98% at Level 7 | 5, better than 32% at Level 7 | 11 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.