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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_MartinHuawei13 | ||||||||
| 6a6a4au–Steam profile of 6a6a4au (opens in a new tab) | 28 | 9 | 7 | +19 | 151 | 2.11 | ||
| 19 | 11 | 5 | +8 | 85, better than 82% at Level 4 | 1.37, better than 99% at Level 4 | |||
| 12 | 14 | 3 | -2 | 49 | 0.86 | |||
| 11 | 14 | 4 | -3 | 57 | 0.82 | |||
| 11 | 14 | 5 | -3 | 70, better than 40% at Level 2 | 0.71, better than 18% at Level 2 | |||
| team_asxmma8 | ||||||||
| 24 | 15 | 6 | +9 | 108, better than 99% at Level 4 | 1.69, better than 99% at Level 4 | |||
| 12 | 16 | 1 | -4 | 54, better than 1% at Level 4 | 0.73, better than 3% at Level 4 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_MartinHuawei13 | |||
| 6a6a4au–Steam profile of 6a6a4au (opens in a new tab) | 284 | 3 | 6 |
| 25, better than 33% at Level 4 | 9, better than 86% at Level 4 | 13 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 11 |
| 15 |
| 2 |
| -4 |
| 57, better than 8% at Level 3 |
| 0.73, better than 11% at Level 3 |
| LOWSMEETLevel 3Steam profile of LOWSMEET (opens in a new tab) | 8 | 18 | 10 | -10 | 75, better than 50% at Level 3 | 0.52, better than 1% at Level 3 |
|---|
| 7 | 17 | 8 | -10 | 64, better than 6% at Level 4 | 0.46, better than 1% at Level 4 |
| 23 |
| 3 |
| 6 |
| 0 | 0 | 2 |
| 97, better than 77% at Level 2 | 4, better than 58% at Level 2 | 1 |
| team_asxmma8 | |||
|---|---|---|---|
| 99, better than 76% at Level 4 | 8, better than 81% at Level 4 | 7 | |
| 0, better than 1% at Level 4 | 5, better than 61% at Level 4 | 4 | |
| ONE_FIRSTLevel 3Steam profile of ONE_FIRST (opens in a new tab) | 45, better than 44% at Level 3 | 3, better than 52% at Level 3 | 12 |
| LOWSMEETLevel 3Steam profile of LOWSMEET (opens in a new tab) | 73, better than 61% at Level 3 | 0, better than 1% at Level 3 | 3 |
| 256, better than 99% at Level 4 | 2, better than 36% at Level 4 | 1 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.