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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Tita20213 | ||||||||
| 23 | 16 | 7 | +7 | 95, better than 93% at Level 7 | 1.39, better than 98% at Level 7 | |||
| 19 | 12 | 5 | +7 | 87, better than 84% at Level 5 | 1.33, better than 98% at Level 5 | |||
| 15 | 14 | 4 | +1 | 81, better than 49% at Level 8 | 1.04, better than 55% at Level 8 | |||
| 14 | 16 | 9 | -2 | 85, better than 70% at Level 7 | 0.83, better than 5% at Level 7 | |||
| ibbaxLevel 7Steam profile of ibbax (opens in a new tab) | 8 | 13 | 10 | -5 | 68, better than 5% at Level 7 | 0.69, better than 1% at Level 7 | ||
| team_-Ar4ta8 | ||||||||
| 20 | 16 | 2 | +4 | 114, better than 99% at Level 8 | 1.24, better than 95% at Level 8 | |||
| 15 | 13 | 6 | +2 | 81, better than 53% at Level 6 | 1.05, better than 60% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Tita20213 | |||
| 87, better than 53% at Level 7 | 7, better than 62% at Level 7 | 9 | |
| 75, better than 55% at Level 5 | 5 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 12 |
| 17 |
| 6 |
| -5 |
| 72, better than 9% at Level 8 |
| 0.85, better than 5% at Level 8 |
| 10 | 16 | 4 | -6 | 53, better than 1% at Level 7 | 0.79, better than 4% at Level 7 |
| 13 | 17 | 2 | -4 | 68, better than 6% at Level 6 | 0.78, better than 4% at Level 6 |
| 12 |
| 198, better than 95% at Level 8 | 5, better than 42% at Level 8 | 7 |
| 404, better than 99% at Level 7 | 5, better than 46% at Level 7 | 8 |
| ibbaxLevel 7Steam profile of ibbax (opens in a new tab) | 248, better than 99% at Level 7 | 10, better than 82% at Level 7 | 13 |
|---|
| team_-Ar4ta8 | |||
|---|---|---|---|
| 47, better than 26% at Level 8 | 10, better than 80% at Level 8 | 4 | |
| 184, better than 95% at Level 6 | 5, better than 50% at Level 6 | 9 | |
| 9, better than 11% at Level 8 | 14, better than 95% at Level 8 | 16 | |
| 38, better than 25% at Level 7 | 11, better than 87% at Level 7 | 7 | |
| 21, better than 21% at Level 6 | 13, better than 95% at Level 6 | 11 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.