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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Ludorange6 | ||||||||
| 16 | 16 | 5 | 0 | 97, better than 97% at Level 6 | 1.05, better than 60% at Level 6 | |||
| 16 | 17 | 3 | -1 | 87 | 1.00 | |||
| 12 | 17 | 7 | -5 | 78 | 0.67 | |||
| 7 | 18 | 3 | -11 | 47 | 0.53 | |||
| KokotNaCeloLevel 6Steam profile of KokotNaCelo (opens in a new tab) | 8 | 17 | 4 | -9 | 52, better than 1% at Level 6 | 0.50, better than 1% at Level 6 | ||
| team_RektalTuse13 | ||||||||
| zgrabnasarnaLevel 5Steam profile of zgrabnasarna (opens in a new tab) | 21 | 11 | 4 | +10 | 100, better than 98% at Level 5 | 1.60, better than 99% at Level 5 | ||
| 20 | 7 | 5 | +13 | 101, better than 98% at Level 5 | 1.55, better than 99% at Level 5 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Ludorange6 | |||
| 0, better than 1% at Level 6 | 0, better than 1% at Level 6 | 1 | |
| 43 | 0 | 0 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 20 |
| 13 |
| 3 |
| +7 |
| 97, better than 98% at Level 6 |
| 1.47, better than 99% at Level 6 |
| 14 | 15 | 5 | -1 | 83, better than 62% at Level 6 | 1.00, better than 47% at Level 6 |
| 9 | 15 | 7 | -6 | 66, better than 9% at Level 4 | 0.60, better than 1% at Level 4 |
| 76 |
| 0 |
| 1 |
| 0 | 1 | 6 |
| KokotNaCeloLevel 6Steam profile of KokotNaCelo (opens in a new tab) | 23, better than 22% at Level 6 | 2, better than 27% at Level 6 | 5 |
|---|
| team_RektalTuse13 | |||
|---|---|---|---|
| zgrabnasarnaLevel 5Steam profile of zgrabnasarna (opens in a new tab) | 14, better than 21% at Level 5 | 7, better than 70% at Level 5 | 8 |
| 95, better than 71% at Level 5 | 2, better than 30% at Level 5 | 3 | |
| 30, better than 26% at Level 6 | 0, better than 1% at Level 6 | 0 | |
| 0, better than 1% at Level 6 | 0, better than 1% at Level 6 | 0 | |
| 1, better than 21% at Level 4 | 1, better than 29% at Level 4 | 1 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.