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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Sleepythe113 | ||||||||
| 24 | 12 | 8 | +12 | 117, better than 99% at Level 7 | 1.69, better than 99% at Level 7 | |||
| 20 | 15 | 7 | +5 | 85, better than 72% at Level 6 | 1.17, better than 88% at Level 6 | |||
| 14 | 14 | 6 | 0 | 78, better than 50% at Level 5 | 1.00, better than 53% at Level 5 | |||
| Iomorust–Steam profile of Iomorust (opens in a new tab) | 13 | 16 | 3 | -3 | 68 | 0.91 | ||
| 14 | 17 | 6 | -3 | 86 | 0.80 | |||
| team_pHi11Colins8 | ||||||||
| 23 | 15 | 4 | +8 | 106, better than 99% at Level 7 | 1.56, better than 99% at Level 7 | |||
| RudyzczolguLevel 4Steam profile of Rudyzczolgu (opens in a new tab) | 15 | 17 | 3 | -2 | 75, better than 49% at Level 4 | 0.89, better than 28% at Level 4 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Sleepythe113 | |||
| 110, better than 67% at Level 7 | 6, better than 54% at Level 7 | 18 | |
| 55, better than 38% at Level 6 | 4 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 17 |
| 3 |
| -3 |
| 83, better than 56% at Level 7 |
| 0.88, better than 11% at Level 7 |
| 17 | 18 | 4 | -1 | 84, better than 61% at Level 7 | 0.88, better than 11% at Level 7 |
| 4 | 19 | 7 | -15 | 47, better than 1% at Level 4 | 0.26, better than 1% at Level 4 |
| 6 |
| 0, better than 1% at Level 5 | 5, better than 54% at Level 5 | 5 |
| Iomorust–Steam profile of Iomorust (opens in a new tab) | 104 | 0 | 0 |
|---|
| 40 | 2 | 5 |
| team_pHi11Colins8 | |||
|---|---|---|---|
| 156, better than 87% at Level 7 | 3, better than 30% at Level 7 | 3 | |
| RudyzczolguLevel 4Steam profile of Rudyzczolgu (opens in a new tab) | 155, better than 94% at Level 4 | 3, better than 44% at Level 4 | 5 |
| 156, better than 87% at Level 7 | 5, better than 46% at Level 7 | 8 | |
| 87, better than 53% at Level 7 | 2, better than 24% at Level 7 | 6 | |
| 4, better than 22% at Level 4 | 3, better than 44% at Level 4 | 5 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.