Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_fedesvin3113 | ||||||||
| 21 | 18 | 5 | +3 | 90, better than 86% at Level 10 | 1.24, better than 92% at Level 10 | |||
| 18 | 16 | 5 | +2 | 90, better than 88% at Level 10 | 1.05, better than 54% at Level 10 | |||
| 13 | 13 | 3 | 0 | 56, better than 1% at Level 8 | 0.93, better than 19% at Level 8 | |||
| 14 | 14 | 3 | 0 | 53, better than 1% at Level 10 | 0.88, better than 4% at Level 10 | |||
| 15 | 18 | 8 | -3 | 90, better than 88% at Level 9 | 0.80, better than 1% at Level 9 | |||
| team_Darwin3q10 | ||||||||
| 23 | 18 | 4 | +5 | 106, better than 99% at Level 10 | 1.42, better than 97% at Level 10 | |||
| 18 | 13 | 1 | +5 | 81, better than 44% at Level 10 | 1.16, better than 83% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_fedesvin3113 | |||
| 0, better than 1% at Level 10 | 0, better than 1% at Level 10 | 0 | |
| 112, better than 49% at Level 10 | 0, better than 1% at Level 10 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 17 |
| 2 |
| -3 |
| 70, better than 5% at Level 9 |
| 0.97, better than 28% at Level 9 |
| 13 | 16 | 2 | -3 | 61, better than 1% at Level 10 | 0.85, better than 1% at Level 10 |
| 10 | 19 | 2 | -9 | 53, better than 1% at Level 10 | 0.58, better than 1% at Level 10 |
| 0 |
| 122, better than 64% at Level 8 | 5, better than 39% at Level 8 | 8 |
| 80, better than 32% at Level 10 | 0, better than 1% at Level 10 | 1 |
| 40, better than 18% at Level 9 | 4, better than 28% at Level 9 | 4 |
| team_Darwin3q10 | |||
|---|---|---|---|
| 1, better than 5% at Level 10 | 0, better than 1% at Level 10 | 0 | |
| 92, better than 38% at Level 10 | 4, better than 25% at Level 10 | 15 | |
| 29, better than 14% at Level 9 | 1, better than 13% at Level 9 | 4 | |
| 16, better than 9% at Level 10 | 1, better than 11% at Level 10 | 1 | |
| 69, better than 27% at Level 10 | 3, better than 20% at Level 10 | 4 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.