Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_ATOMULESTO13 | ||||||||
| 24 | 16 | 3 | +8 | 99, better than 96% at Level 10 | 1.45, better than 98% at Level 10 | |||
| 22 | 16 | 8 | +6 | 99, better than 96% at Level 10 | 1.35, better than 96% at Level 10 | |||
| 19 | 12 | 3 | +7 | 82, better than 49% at Level 10 | 1.24, better than 90% at Level 10 | |||
| 16 | 18 | 6 | -2 | 87, better than 72% at Level 10 | 0.93, better than 15% at Level 10 | |||
| 10 | 17 | 4 | -7 | 50, better than 1% at Level 9 | 0.64, better than 1% at Level 9 | |||
| team_Kosiki11 | ||||||||
| 15 | 17 | 5 | -2 | 79, better than 34% at Level 10 | 1.00, better than 33% at Level 10 | |||
| 18 | 18 | 4 | 0 | 89, better than 81% at Level 10 | 1.00, better than 33% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_ATOMULESTO13 | |||
| 46, better than 17% at Level 10 | 2, better than 15% at Level 10 | 6 | |
| 126, better than 54% at Level 10 | 17 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 15 |
| 7 |
| +1 |
| 78, better than 44% at Level 9 |
| 0.94, better than 23% at Level 9 |
| 15 | 20 | 5 | -5 | 63, better than 1% at Level 10 | 0.83, better than 2% at Level 10 |
| 13 | 21 | 6 | -8 | 56, better than 1% at Level 10 | 0.63, better than 1% at Level 10 |
| 16 |
| 100, better than 40% at Level 10 | 14, better than 86% at Level 10 | 24 |
| 9, better than 7% at Level 10 | 9, better than 58% at Level 10 | 6 |
| 45, better than 19% at Level 9 | 1, better than 13% at Level 9 | 3 |
| team_Kosiki11 | |||
|---|---|---|---|
| 116, better than 49% at Level 10 | 9, better than 58% at Level 10 | 14 | |
| 284, better than 98% at Level 10 | 12, better than 77% at Level 10 | 19 | |
| 14, better than 10% at Level 9 | 14, better than 88% at Level 9 | 14 | |
| 98, better than 39% at Level 10 | 13, better than 82% at Level 10 | 12 | |
| 181, better than 80% at Level 10 | 5, better than 30% at Level 10 | 12 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.