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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Ekuqq13 | ||||||||
| 17 | 12 | 3 | +5 | 70, better than 7% at Level 7 | 1.18, better than 90% at Level 7 | |||
| 19 | 16 | 4 | +3 | 93, better than 92% at Level 8 | 1.10, better than 76% at Level 8 | |||
| EkuqqLevel 9Steam profile of Ekuqq (opens in a new tab) | 19 | 17 | 7 | +2 | 96, better than 95% at Level 9 | 1.04, better than 60% at Level 9 | ||
| 14 | 14 | 4 | 0 | 76 | 1.01 | |||
| 11 | 12 | 6 | -1 | 64, better than 1% at Level 8 | 0.79, better than 2% at Level 8 | |||
| team_Hene229 | ||||||||
| 18 | 14 | 7 | +4 | 91, better than 90% at Level 8 | 1.11, better than 77% at Level 8 | |||
| 14 | 15 | 6 | -1 | 57, better than 1% at Level 9 | 0.87, better than 9% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Ekuqq13 | |||
| 63, better than 37% at Level 7 | 5, better than 44% at Level 7 | 8 | |
| 53, better than 28% at Level 8 | 2 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 17 |
| 8 |
| -3 |
| 99, better than 96% at Level 7 |
| 0.82, better than 3% at Level 7 |
| 14 | 18 | 3 | -4 | 59, better than 1% at Level 6 | 0.79, better than 2% at Level 6 |
| 11 | 16 | 5 | -5 | 61, better than 1% at Level 8 | 0.67, better than 1% at Level 8 |
| 9 |
| EkuqqLevel 9Steam profile of Ekuqq (opens in a new tab) | 263, better than 99% at Level 9 | 10, better than 74% at Level 9 | 14 |
|---|
| 101 | 5 | 13 |
| 142, better than 76% at Level 8 | 20, better than 99% at Level 8 | 27 |
| team_Hene229 | |||
|---|---|---|---|
| 158, better than 83% at Level 8 | 8, better than 64% at Level 8 | 13 | |
| 195, better than 91% at Level 9 | 11, better than 80% at Level 9 | 16 | |
| 176, better than 91% at Level 7 | 4, better than 37% at Level 7 | 7 | |
| 27, better than 23% at Level 6 | 1, better than 20% at Level 6 | 8 | |
| 139, better than 75% at Level 8 | 6, better than 48% at Level 8 | 15 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.