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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_imposs1ble13 | ||||||||
| 22 | 12 | 3 | +10 | 83, better than 59% at Level 10 | 1.44, better than 98% at Level 10 | |||
| 27 | 20 | 6 | +7 | 124, better than 99% at Level 10 | 1.39, better than 97% at Level 10 | |||
| 20 | 11 | 4 | +9 | 72, better than 9% at Level 10 | 1.36, better than 97% at Level 10 | |||
| 18 | 17 | 5 | +1 | 92, better than 86% at Level 10 | 1.13, better than 76% at Level 10 | |||
| 9 | 19 | 6 | -10 | 54, better than 1% at Level 9 | 0.53, better than 1% at Level 9 | |||
| team_kowallsku11 | ||||||||
| 20 | 18 | 7 | +2 | 97, better than 95% at Level 10 | 1.09, better than 65% at Level 10 | |||
| 20 | 20 | 5 | 0 | 82, better than 51% at Level 10 | 1.00, better than 33% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_imposs1ble13 | |||
| 37, better than 14% at Level 10 | 5, better than 30% at Level 10 | 4 | |
| 237, better than 94% at Level 10 | 12 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 18 |
| 18 |
| 1 |
| 0 |
| 64, better than 1% at Level 10 |
| 0.90, better than 9% at Level 10 |
| 13 | 21 | 8 | -8 | 76, better than 27% at Level 10 | 0.63, better than 1% at Level 10 |
| 9 | 21 | 4 | -12 | 37, better than 1% at Level 10 | 0.44, better than 1% at Level 10 |
| 12 |
| 10, better than 7% at Level 10 | 1, better than 11% at Level 10 | 3 |
| 85, better than 33% at Level 10 | 0, better than 1% at Level 10 | 0 |
| 0, better than 1% at Level 9 | 6, better than 40% at Level 9 | 12 |
| team_kowallsku11 | |||
|---|---|---|---|
| 114, better than 48% at Level 10 | 5, better than 30% at Level 10 | 4 | |
| 79, better than 30% at Level 10 | 2, better than 15% at Level 10 | 3 | |
| 39, better than 14% at Level 10 | 3, better than 19% at Level 10 | 4 | |
| 8, better than 7% at Level 10 | 0, better than 1% at Level 10 | 0 | |
| 2, better than 5% at Level 10 | 0, better than 1% at Level 10 | 3 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.