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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_CUZzew13 | ||||||||
| 33 | 13 | 4 | +20 | 132, better than 99% at Level 7 | 2.01, better than 99% at Level 7 | |||
| 21 | 13 | 9 | +8 | 92, better than 93% at Level 5 | 1.29, better than 98% at Level 5 | |||
| 11 | 13 | 7 | -2 | 44, better than 1% at Level 3 | 0.86, better than 31% at Level 3 | |||
| 13 | 16 | 9 | -3 | 78, better than 71% at Level 3 | 0.85, better than 30% at Level 3 | |||
| 14 | 17 | 7 | -3 | 74, better than 23% at Level 6 | 0.80, better than 4% at Level 6 | |||
| team_HiiLi110 | ||||||||
| 23 | 17 | 3 | +6 | 87, better than 96% at Level 1 | 1.43, better than 99% at Level 1 | |||
| 20 | 18 | 8 | +2 | 104, better than 98% at Level 7 | 1.13, better than 77% at Level 7 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_CUZzew13 | |||
| 8, better than 13% at Level 7 | 4, better than 35% at Level 7 | 8 | |
| 91, better than 60% at Level 5 | 9 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 12 |
| 19 |
| 5 |
| -7 |
| 55, better than 6% at Level 3 |
| 0.68, better than 7% at Level 3 |
| 11 | 20 | 8 | -9 | 66, better than 5% at Level 6 | 0.53, better than 1% at Level 6 |
| 6 | 18 | 5 | -12 | 42, better than 1% at Level 4 | 0.42, better than 1% at Level 4 |
| 16 |
| 0, better than 1% at Level 3 | 5, better than 65% at Level 3 | 4 |
| 0, better than 1% at Level 3 | 11, better than 93% at Level 3 | 10 |
| 162, better than 87% at Level 6 | 6, better than 54% at Level 6 | 7 |
| team_HiiLi110 | |||
|---|---|---|---|
| 41, better than 49% at Level 1 | 8, better than 82% at Level 1 | 15 | |
| 113, better than 63% at Level 7 | 8, better than 65% at Level 7 | 9 | |
| 53, better than 46% at Level 3 | 1, better than 35% at Level 3 | 2 | |
| 41, better than 29% at Level 6 | 2, better than 26% at Level 6 | 6 | |
| 25, better than 32% at Level 4 | 1, better than 28% at Level 4 | 2 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.