Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Sousa24177 | ||||||||
| 20 | 16 | 6 | +4 | 106 | 1.26 | |||
| Simao_06–Steam profile of Simao_06 (opens in a new tab) | 18 | 18 | 4 | 0 | 98 | 1.04 | ||
| 16 | 16 | 6 | 0 | 103, better than 99% at Level 4 | 0.98, better than 59% at Level 4 | |||
| 9 | 16 | 3 | -7 | 42 | 0.66 | |||
| 5 | 19 | 2 | -14 | 29 | 0.28 | |||
| team_ledioFF-13 | ||||||||
| 33 | 12 | 8 | +21 | 151, better than 99% at Level 6 | 2.37, better than 99% at Level 6 | |||
| 18 | 14 | 5 | +4 | 84, better than 89% at Level 3 | 1.14, better than 95% at Level 3 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Sousa24177 | |||
| 47 | 9 | 10 | |
| Simao_06–Steam profile of Simao_06 (opens in a new tab) | 8 | 4 | 7 |
| 0 | |||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 15 |
| 7 |
| 0 |
| 80, better than 80% at Level 2 |
| 0.98, better than 81% at Level 2 |
| aquaman1312–Steam profile of aquaman1312 (opens in a new tab) | 10 | 11 | 8 | -1 | 72 | 0.81 |
|---|
| 9 | 16 | 6 | -7 | 53, better than 12% at Level 1 | 0.54, better than 5% at Level 1 |
| 1, better than 29% at Level 4 |
| 3 |
| 47 | 1 | 3 |
| 0 | 0 | 0 |
| team_ledioFF-13 | |||
|---|---|---|---|
| 151, better than 90% at Level 6 | 14, better than 97% at Level 6 | 16 | |
| 45, better than 45% at Level 3 | 5, better than 70% at Level 3 | 10 | |
| 0, better than 1% at Level 2 | 7, better than 81% at Level 2 | 10 | |
| aquaman1312–Steam profile of aquaman1312 (opens in a new tab) | 8 | 11 | 7 |
| 3, better than 28% at Level 1 | 0, better than 1% at Level 1 | 2 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.