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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_fumzer11 | ||||||||
| 19 | 18 | 6 | +1 | 90 | 1.13 | |||
| 21 | 18 | 4 | +3 | 89 | 1.08 | |||
| SlewzzLevel 7Steam profile of Slewzz (opens in a new tab) | 20 | 19 | 9 | +1 | 104, better than 99% at Level 7 | 1.04, better than 54% at Level 7 | ||
| 13 | 16 | 3 | -3 | 53, better than 10% at Level 2 | 0.77, better than 31% at Level 2 | |||
| 10 | 20 | 4 | -10 | 52 | 0.51 | |||
| team_th3_capta1n13 | ||||||||
| 31 | 15 | 2 | +16 | 122, better than 99% at Level 8 | 1.89, better than 99% at Level 8 | |||
| 23 | 16 | 6 | +7 | 104, better than 99% at Level 5 | 1.39, better than 99% at Level 5 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_fumzer11 | |||
| 159 | 12 | 9 | |
| 39 | 19 | 17 | |
| SlewzzLevel 7Steam profile of Slewzz (opens in a new tab) | 0 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 19 |
| 10 |
| -4 |
| 79, better than 52% at Level 5 |
| 0.86, better than 14% at Level 5 |
| 12 | 16 | 9 | -4 | 65, better than 5% at Level 5 | 0.81, better than 7% at Level 5 |
| 10 | 19 | 4 | -9 | 45, better than 1% at Level 3 | 0.54, better than 2% at Level 3 |
| 3, better than 28% at Level 7 |
| 4 |
| 0, better than 1% at Level 2 | 4, better than 54% at Level 2 | 5 |
| 0 | 0 | 0 |
| team_th3_capta1n13 | |||
|---|---|---|---|
| 144, better than 72% at Level 8 | 3, better than 25% at Level 8 | 7 | |
| 189, better than 93% at Level 5 | 3, better than 35% at Level 5 | 4 | |
| 157, better than 86% at Level 5 | 9, better than 75% at Level 5 | 14 | |
| 181, better than 92% at Level 5 | 8, better than 69% at Level 5 | 10 | |
| 53, better than 45% at Level 3 | 0, better than 1% at Level 3 | 1 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.