Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Tazi81349 | ||||||||
| 19 | 18 | 9 | +1 | 103, better than 97% at Level 10 | 1.05, better than 54% at Level 10 | |||
| 19 | 16 | 5 | +3 | 89, better than 84% at Level 10 | 1.02, better than 42% at Level 10 | |||
| 15 | 18 | 2 | -3 | 69, better than 5% at Level 9 | 0.85, better than 6% at Level 9 | |||
| 13 | 16 | 5 | -3 | 74, better than 14% at Level 9 | 0.82, better than 3% at Level 9 | |||
| 7 | 16 | 4 | -9 | 38, better than 1% at Level 6 | 0.49, better than 1% at Level 6 | |||
| team___kD13 | ||||||||
| 20 | 13 | 5 | +7 | 91, better than 90% at Level 10 | 1.33, better than 95% at Level 10 | |||
| 19 | 15 | 4 | +4 | 90, better than 84% at Level 10 | 1.11, better than 74% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Tazi81349 | |||
| 13, better than 8% at Level 10 | 6, better than 41% at Level 10 | 8 | |
| 108, better than 50% at Level 10 | 4 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 19 |
| 16 |
| 6 |
| +3 |
| 93, better than 93% at Level 8 |
| 1.10, better than 77% at Level 8 |
| 17 | 14 | 3 | +3 | 72, better than 9% at Level 10 | 1.10, better than 71% at Level 10 |
| 9 | 15 | 9 | -6 | 63, better than 4% at Level 6 | 0.65, better than 1% at Level 6 |
| 9 |
| 43, better than 20% at Level 9 | 5, better than 37% at Level 9 | 5 |
| 70, better than 33% at Level 9 | 2, better than 18% at Level 9 | 8 |
| 155, better than 87% at Level 6 | 12, better than 91% at Level 6 | 16 |
| team___kD13 | |||
|---|---|---|---|
| 24, better than 11% at Level 10 | 2, better than 15% at Level 10 | 7 | |
| 155, better than 75% at Level 10 | 4, better than 26% at Level 10 | 5 | |
| 75, better than 40% at Level 8 | 4, better than 33% at Level 8 | 9 | |
| 69, better than 28% at Level 10 | 14, better than 91% at Level 10 | 19 | |
| 134, better than 79% at Level 6 | 12, better than 91% at Level 6 | 15 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.