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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Jpos4613 | ||||||||
| mirlswLevel 10Steam profile of mirlsw (opens in a new tab) | 20 | 12 | 4 | +8 | 88, better than 80% at Level 10 | 1.45, better than 98% at Level 10 | ||
| 20 | 13 | 5 | +7 | 108, better than 99% at Level 8 | 1.44, better than 99% at Level 8 | |||
| 18 | 14 | 8 | +4 | 92, better than 88% at Level 9 | 1.20, better than 89% at Level 9 | |||
| 14 | 16 | 2 | -2 | 69, better than 6% at Level 7 | 0.95, better than 28% at Level 7 | |||
| 10 | 10 | 7 | 0 | 75, better than 22% at Level 7 | 0.91, better than 15% at Level 7 | |||
| team_denaez7 | ||||||||
| 14 | 17 | 4 | -3 | 90, better than 88% at Level 8 | 0.88, better than 10% at Level 8 | |||
| 17 | 18 | 1 | -1 | 93, better than 92% at Level 8 | 0.88, better than 10% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Jpos4613 | |||
| mirlswLevel 10Steam profile of mirlsw (opens in a new tab) | 11, better than 8% at Level 10 | 6, better than 45% at Level 10 | 4 |
| 60, better than 35% at Level 8 | 14, better than 96% at Level 8 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 12 |
| 15 |
| 7 |
| -3 |
| 83, better than 62% at Level 8 |
| 0.76, better than 1% at Level 8 |
| 13 | 18 | 7 | -5 | 89, better than 85% at Level 8 | 0.74, better than 1% at Level 8 |
| 8 | 16 | 1 | -8 | 42 | 0.56 |
| 68, better than 35% at Level 9 | 7, better than 58% at Level 9 | 6 |
| 54, better than 35% at Level 7 | 12, better than 93% at Level 7 | 10 |
| 88, better than 57% at Level 7 | 5, better than 48% at Level 7 | 4 |
| team_denaez7 | |||
|---|---|---|---|
| 35, better than 21% at Level 8 | 3, better than 28% at Level 8 | 3 | |
| 25, better than 17% at Level 8 | 7, better than 61% at Level 8 | 18 | |
| 13, better than 13% at Level 8 | 7, better than 61% at Level 8 | 6 | |
| 83, better than 49% at Level 8 | 2, better than 21% at Level 8 | 1 | |
| 0 | 4 | 5 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.